Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Izsrael
Scylla
Level 11
God Stats
2W - 0L
1,918 SR
Queue Stats
57W - 18L
1,817 Elo+
Party 1
Athena
Athena
OutPlayed_GG
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,817 Elo+
Party 1
Da Ji
Da Ji
Shadez_of_Sorrow
Da Ji
Level 126
God Stats
1W - 4L
1,356 SR
Queue Stats
186W - 173L
1,548 Elo+
Party 1
Vamana
Vamana
TheRealSoloLaner
Vamana
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 12L
1,761 Elo+
Party 1
Team Averages
Level 69
1,555 SR
1,688 Elo+

VS

Team Averages
Level 92
1,496 SR
1,516 Elo+
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
CMP Nate
Merlin
Level 148
God Stats
19W - 21L
1,716 SR
Queue Stats
433W - 365L
1,693 Elo+
Party 2
Izanami
Izanami
DEVQNTE
Izanami
Level 99
God Stats
14W - 11L
1,370 SR
Queue Stats
181W - 178L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
Inosoz
Kuzenbo
Level 55
God Stats
0W - 3L
1,210 SR
Queue Stats
7W - 12L
1,293 Elo+
Solo
Fenrir
Fenrir
TQRRY
Fenrir
Level 42
God Stats
14W - 10L
1,684 SR
Queue Stats
62W - 49L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 5 / 20
16,432
483
19,738
21,557
7,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Izsrael
Scylla
20
19 / 4 / 9
20,880
614
38,316
26,288
9,541
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
20
5 / 9 / 24
17,757
522
12,956
31,499
37,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 12 / 12
17,251
507
17,749
30,344
13,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 17
18,109
533
17,164
37,158
54,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
3 / 5 / 5
16,274
479
19,151
28,135
39,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
CMP Nate
Merlin
20
12 / 7 / 11
19,906
585
42,270
22,169
9,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
DEVQNTE
Izanami
20
10 / 8 / 9
19,116
562
26,624
25,789
10,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Inosoz
Kuzenbo
20
3 / 9 / 12
14,990
441
12,674
28,026
22,333
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
TQRRY
Fenrir
20
5 / 11 / 8
16,071
473
11,746
30,870
17,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
78
38
Kills
33
33
Deaths
40
82
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
5
20
2.6
L
King Arthur
 
King Arthur
3
5
5
1.1
L
Merlin
CMP Nate
Merlin
12
7
11
2.5
L
Izanami
DEVQNTE
Izanami
10
8
9
1.81
L
Kuzenbo
Inosoz
Kuzenbo
3
9
12
1
W
Scylla
Izsrael
Scylla
19
4
9
5.88
W
Athena
5
9
24
1.89
W
7
12
12
1.08
L
Fenrir
TQRRY
Fenrir
5
11
8
0.82
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,923
Damage
112,465
146,846
Taken
134,989
122,321
Mitigated
98,739
41,279
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,738
8,032
0
8,374
21,557
7,148
4,853
7,402
14,155
0
123,146
L
King Arthur
 
King Arthur
19,151
2,310
0
6,666
28,135
39,156
263
11,390
16,745
0
104,174
L
Merlin
CMP Nate
Merlin
42,270
1,669
0
4,151
22,169
9,471
323
8,464
13,705
184,005
0
L
Izanami
DEVQNTE
Izanami
26,624
16,472
0
6,703
25,789
10,143
1,735
9,587
16,202
0
184,226
L
Kuzenbo
Inosoz
Kuzenbo
12,674
3,925
0
738
28,026
22,333
159
10,873
17,153
46,079
0
W
Scylla
Izsrael
Scylla
38,316
3,275
0
9,611
26,288
9,541
2,362
13,688
12,600
160,936
0
W
Athena
12,956
2,422
2,454
3,629
31,499
37,584
728
13,447
16,223
42,485
0
W
17,749
4,526
0
6,081
30,344
13,731
1,420
10,657
19,687
0
97,994
L
Fenrir
TQRRY
Fenrir
11,746
3,146
0
7,662
30,870
17,636
50
10,958
19,912
0
111,721
W
17,164
6,928
0
11,130
37,158
54,317
1,711
13,082
24,076
0
137,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,429
Gold Earned
86,357
803
Minions Killed
883
0
Camps Cleared
0
3,046,665
Distance Traveled
2,799,344
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,432
483
185
5
0
558,692
8
L
King Arthur
16,274
479
155
5
0
576,940
4
L
Merlin
19,906
585
261
8
0
563,574
8
L
Izanami
19,116
562
259
8
0
509,260
9
L
Kuzenbo
14,990
441
59
2
0
609,977
4
W
Scylla
20,880
614
248
7
0
618,545
7
W
Athena
17,757
522
41
1
0
653,694
8
W
Da Ji
17,251
507
115
3
0
590,981
9
L
Fenrir
16,071
473
149
4
0
539,593
5
W
Vamana
18,109
533
214
6
0
624,753
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role