Player Matchup

Yemoja
Yemoja
Diamond IV
BoingsBlueThong
Yemoja
Diamond IV
Level 76
God Stats
1W - 2L
1,286 SR
Queue Stats
76W - 36L
2,083 MMR
Party 2
Raijin
Raijin
Diamond V
Cletussss
Raijin
Diamond V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
2,197 MMR
Party 2
Da Ji
Da Ji
Diamond II
JahsehOnfroy
Da Ji
Diamond II
Level 56
God Stats
0W - 2L
1,315 SR
Queue Stats
89W - 17L
2,435 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 86
1,367 SR
2,238 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,663 SR
2,218 MMR
Thoth
Thoth
Diamond II
SonicTheFragger
Thoth
Diamond II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 2L
2,215 MMR
Party 1
Odin
Odin
Diamond II
SwinePits
Odin
Diamond II
Level 156
God Stats
5W - 1L
1,872 SR
Queue Stats
31W - 19L
2,175 MMR
Party 1
Hou Yi
Hou Yi
Masters
sensuouscherry
Hou Yi
Masters
Level 159
God Stats
41W - 24L
1,616 SR
Queue Stats
291W - 166L
2,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 13
14,530
605
14,239
21,233
27,952
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Cletussss
Raijin
15
4 / 6 / 7
14,531
605
10,186
20,197
9,613
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 6 / 4
15,923
663
19,809
19,387
19,207
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesHeimdallrNe ZhaPersephoneEset

VS

Bans
BacchusZeusAnhurVulcanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 10
15,529
647
15,153
15,595
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
16
2 / 4 / 14
15,113
630
17,522
21,011
19,634
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 4 / 5
16,262
678
20,235
16,297
6,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
13
Kills
17
17
Deaths
13
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
13
1.3
L
Raijin
Cletussss
Raijin
4
6
7
1.25
L
9
6
4
1.83
W
5
5
10
2
W
Odin
2
4
14
2.25
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,234
Damage
52,910
60,817
Taken
52,903
56,772
Mitigated
31,835
18,044
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,239
1,834
5,006
4,554
21,233
27,952
682
6,115
15,118
49,403
382
L
Raijin
Cletussss
Raijin
10,186
1,443
0
5,802
20,197
9,613
504
4,665
15,532
66,579
0
L
19,809
7,172
0
2,682
19,387
19,207
590
4,594
14,793
0
65,823
W
15,153
382
0
2,284
15,595
6,118
507
8,673
6,922
79,063
0
W
Odin
17,522
5,779
2,118
3,262
21,011
19,634
304
9,109
11,902
0
45,061
W
20,235
9,993
0
2,621
16,297
6,083
2,346
6,289
10,008
0
74,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
46,904
258
Minions Killed
287
0
Camps Cleared
0
1,219,970
Distance Traveled
1,354,183
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,530
605
68
3
0
422,133
2
L
Raijin
14,531
605
131
5
0
390,592
1
L
Da Ji
15,923
663
59
2
0
407,245
1
W
Thoth
15,529
647
133
6
0
414,735
8
W
Odin
15,113
630
33
1
0
483,848
9
W
Hou Yi
16,262
678
121
5
0
455,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role