Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
46W - 46L
1,395 SR
Queue Stats
68W - 72L
1,278 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,180 Elo+
Solo
Hachiman
Hachiman
Hail KingKoopa
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thor
Thor
Imma off you
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,338 Elo+
Solo
Ullr
Ullr
RoadBlock_YNWA
Ullr
Level 27
God Stats
16W - 22L
1,461 SR
Queue Stats
115W - 107L
1,364 Elo+
Solo
Team Averages
Level 24
1,471 SR
1,332 Elo+

VS

Team Averages
Level 23
1,424 SR
1,275 Elo+
Jormungandr
Jormungandr
EZY20
Jormungandr
Level 28
God Stats
11W - 8L
1,406 SR
Queue Stats
50W - 43L
1,285 Elo+
Solo
Ymir
Ymir
ItsDaddyDom
Ymir
Level 16
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 9L
1,077 Elo+
Solo
Amaterasu
Amaterasu
ItsEzeee
Amaterasu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Loki
Loki
K1llj0ysNeverDie
Loki
Level 26
God Stats
146W - 146L
1,254 SR
Queue Stats
150W - 153L
1,165 Elo+
Solo
Zeus
Zeus
ogols
Zeus
Level 23
God Stats
60W - 31L
1,682 SR
Queue Stats
79W - 64L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
1 / 13 / 4
11,346
873
7,237
21,434
9,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
 
Xbalanque
16
1 / 14 / 2
10,530
810
2,388
18,615
7,181
Hachiman
17
3 / 5 / 3
11,601
892
15,980
12,099
4,037
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 15 / 2
10,474
806
834
20,875
15,595
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
3 / 5 / 4
11,414
878
16,141
17,600
6,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EZY20
Jormungandr
20
9 / 0 / 13
13,518
1,040
7,292
7,506
4,404
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 1 / 25
12,672
975
10,506
13,894
7,605
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
ItsEzeee
Amaterasu
20
14 / 0 / 14
13,570
1,044
17,066
6,901
3,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
19 / 3 / 11
14,337
1,103
27,646
13,032
5,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
ogols
Zeus
19
6 / 5 / 11
12,539
965
15,930
10,497
5,054
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
124
8
Kills
50
52
Deaths
9
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
13
4
0.23
L
Xbalanque
 
Xbalanque
1
14
2
0.14
W
Jormungandr
EZY20
Jormungandr
9
0
13
15.5
L
Hachiman
3
5
3
0.9
L
0
15
2
0.07
W
2
1
25
14.5
W
Amaterasu
ItsEzeee
Amaterasu
14
0
14
21
W
19
3
11
8.17
L
3
5
4
1
W
Zeus
ogols
Zeus
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,580
Damage
78,440
90,623
Taken
51,830
43,271
Mitigated
26,419
862
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,237
1,583
165
252
21,434
9,835
0
6,747
14,687
45,689
0
L
Xbalanque
 
Xbalanque
2,388
1,302
0
0
18,615
7,181
0
4,663
13,952
0
10,618
W
Jormungandr
EZY20
Jormungandr
7,292
1,779
0
375
7,506
4,404
0
1,576
5,930
45,369
0
L
Hachiman
15,980
11,521
0
102
12,099
4,037
0
3,278
8,821
0
37,892
L
834
618
0
0
20,875
15,595
0
9,567
11,308
0
9,705
W
10,506
2,684
0
360
13,894
7,605
0
3,007
10,887
17,628
0
W
Amaterasu
ItsEzeee
Amaterasu
17,066
11,324
167
2,447
6,901
3,458
0
1,588
5,313
0
28,640
W
27,646
15,203
262
1,119
13,032
5,898
0
812
12,220
0
41,336
L
16,141
12,950
0
343
17,600
6,623
0
9,473
8,127
0
25,112
W
Zeus
ogols
Zeus
15,930
3,994
0
1,234
10,497
5,054
0
254
10,243
26,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
66,636
159
Minions Killed
184
3
Camps Cleared
6
920,675
Distance Traveled
1,019,215
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,346
873
65
5
0
171,809
0
L
Xbalanque
10,530
810
14
1
0
141,578
1
W
Jormungandr
13,518
1,040
89
7
0
185,583
0
L
Hachiman
11,601
892
40
3
1
210,861
0
L
Thor
10,474
806
19
1
0
182,643
0
W
Ymir
12,672
975
19
1
0
213,952
0
W
Amaterasu
13,570
1,044
30
2
4
236,552
1
W
Loki
14,337
1,103
29
2
0
241,691
2
L
Ullr
11,414
878
21
2
2
213,784
0
W
Zeus
12,539
965
17
1
2
141,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role