Player Matchup

Achilles
Achilles
Claykoon
Achilles
Level 5
God Stats
1W - 3L
1,216 SR
Queue Stats
1W - 3L
1,488 Elo+
Party 1
Thor
Thor
MrToad20
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
epicpro23
Arachne
Level 21
God Stats
2W - 1L
1,854 SR
Queue Stats
100W - 94L
1,316 Elo+
Solo
Fenrir
Fenrir
lonelylobster
Fenrir
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 9L
1,671 Elo+
Party 1
Nemesis
Nemesis
yomboclaysface
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,514 SR
1,495 Elo+

VS

Team Averages
Level 18
1,404 SR
1,305 Elo+
Apollo
Apollo
LordT1718
Apollo
Level 27
God Stats
3W - 2L
1,612 SR
Queue Stats
12W - 7L
1,435 Elo+
Solo
Pele
Pele
SolidSkopez
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,396 Elo+
Solo
Heimdallr
Heimdallr
Turtle729
Heimdallr
Level 7
God Stats
3W - 7L
1,194 SR
Queue Stats
219W - 236L
1,228 Elo+
Solo
Poseidon
Poseidon
anBiscuit
Poseidon
Level 5
God Stats
20W - 14L
1,500 SR
Queue Stats
236W - 174L
1,085 Elo+
Solo
Terra
Terra
wrestlme
Terra
Level 26
God Stats
2W - 7L
1,213 SR
Queue Stats
13W - 24L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Claykoon
Achilles
8
1 / 1 / 2
5,236
476
2,230
5,621
2,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thor
5
0 / 8 / 2
4,379
398
1,632
6,980
1,402
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
epicpro23
Arachne
12
9 / 2 / 2
7,689
699
7,981
9,753
3,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
3 / 3 / 2
5,476
498
2,584
5,858
1,674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
0 / 8 / 1
4,152
377
1,756
6,813
1,245
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LordT1718
Apollo
11
6 / 3 / 3
7,344
668
5,615
6,382
1,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 3 / 4
6,790
617
4,117
6,272
1,859
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Turtle729
Heimdallr
9
6 / 4 / 2
6,516
592
6,643
6,483
2,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
anBiscuit
Poseidon
11
6 / 3 / 2
7,756
705
5,333
5,276
1,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
wrestlme
Terra
7
1 / 0 / 5
5,717
520
1,797
5,069
2,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
13
Kills
22
22
Deaths
13
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Claykoon
Achilles
1
1
2
2
W
Apollo
LordT1718
Apollo
6
3
3
2.5
L
Thor
0
8
2
0.13
W
3
3
4
1.67
W
Heimdallr
Turtle729
Heimdallr
6
4
2
1.75
W
Poseidon
anBiscuit
Poseidon
6
3
2
2.33
L
Arachne
epicpro23
Arachne
9
2
2
5
L
3
3
2
1.33
W
Terra
wrestlme
Terra
1
0
5
3.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
23,505
35,025
Taken
29,482
9,636
Mitigated
9,803
4,445
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Claykoon
Achilles
2,230
586
0
720
5,621
2,181
0
515
5,106
0
16,085
W
Apollo
LordT1718
Apollo
5,615
3,197
0
1,875
6,382
1,865
3,507
0
6,382
0
35,483
L
Thor
1,632
501
0
0
6,980
1,402
0
899
6,081
0
6,912
W
4,117
1,242
0
2,023
6,272
1,859
383
0
6,272
0
34,939
W
Heimdallr
Turtle729
Heimdallr
6,643
3,669
0
1,414
6,483
2,411
428
0
6,483
0
34,343
W
Poseidon
anBiscuit
Poseidon
5,333
1,361
0
698
5,276
1,107
266
0
5,276
45,508
0
L
Arachne
epicpro23
Arachne
7,981
5,448
0
2,752
9,753
3,134
0
2,219
7,534
0
30,391
L
2,584
764
0
878
5,858
1,674
0
1,639
4,219
0
12,797
W
Terra
wrestlme
Terra
1,797
134
261
1,138
5,069
2,561
177
0
5,069
6,119
0
L
1,756
898
0
95
6,813
1,245
0
1,858
4,955
0
4,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,932
Gold Earned
34,123
119
Minions Killed
278
0
Camps Cleared
0
1,200,266
Distance Traveled
1,048,975
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,236
476
25
2
0
245,159
0
W
Apollo
7,344
668
63
6
0
194,969
0
L
Thor
4,379
398
5
0
0
219,805
3
W
Pele
6,790
617
69
6
0
206,395
0
W
Heimdallr
6,516
592
54
5
0
204,213
4
W
Poseidon
7,756
705
83
8
0
216,511
2
L
Arachne
7,689
699
57
5
0
263,121
0
L
Fenrir
5,476
498
25
2
0
214,646
1
W
Terra
5,717
520
9
1
0
226,887
8
L
Nemesis
4,152
377
7
1
0
257,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role