Player Matchup

Neith
Neith
Blubber boom M
Neith
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 109L
1,617 Elo+
Party 2
Ymir
Ymir
Commie Obommie
Ymir
Level 87
God Stats
5W - 5L
1,806 SR
Queue Stats
78W - 44L
1,892 Elo+
Party 2
Nike
Nike
starfinger789
Nike
Level 125
God Stats
28W - 19L
1,639 SR
Queue Stats
91W - 83L
1,526 Elo+
Solo
Team Averages
Level 90
1,648 SR
1,678 Elo+

VS

Team Averages
Level 55
1,479 SR
1,529 Elo+
Zeus
Zeus
ContentSeeker2
Zeus
Level 56
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 131L
1,542 Elo+
Party 1
Anhur
Anhur
CrypticMoon776
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,564 Elo+
Solo
Yemoja
Yemoja
NikolsFlmlEtrnl
Yemoja
Level 41
God Stats
1W - 4L
1,436 SR
Queue Stats
204W - 208L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
10,252
789
9,959
6,241
2,063
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 9
9,603
739
9,495
8,127
4,552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 7
10,286
791
6,748
13,012
7,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
8,176
629
5,839
9,193
2,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 7 / 1
7,660
589
4,315
13,346
3,777
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
8,105
623
4,063
8,311
8,791
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
2
2
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
5
1
9
9.5
L
1
7
1
0.21
L
1
7
1
0.21
L
0
3
2
0.33
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
14,217
27,380
Taken
30,850
14,503
Mitigated
14,888
10,950
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,959
3,108
624
3,271
6,241
2,063
2,475
2,707
3,534
0
44,408
W
9,495
2,641
0
1,249
8,127
4,552
0
3,332
4,060
19,923
0
L
5,839
673
0
0
9,193
2,320
0
2,453
6,740
32,243
0
L
4,315
1,372
450
1,386
13,346
3,777
0
4,502
8,844
0
19,239
L
4,063
538
2,987
1,612
8,311
8,791
0
2,572
5,739
11,777
0
W
6,748
236
282
5,524
13,012
7,888
0
3,897
9,115
0
47,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
23,941
162
Minions Killed
106
0
Camps Cleared
0
731,932
Distance Traveled
523,946
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,252
789
73
6
0
242,178
0
W
Ymir
9,603
739
16
1
0
238,693
5
L
Zeus
8,176
629
57
4
0
201,661
5
L
Anhur
7,660
589
41
3
0
150,633
2
L
Yemoja
8,105
623
8
1
0
171,652
3
W
Nike
10,286
791
73
6
0
251,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role