Player Matchup

Sol
Sol
Diamond IV
Eleganteh
Sol
Diamond IV
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 75L
2,134 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,500 SR
2,134 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,649 SR
2,025 MMR
The Morrigan
The Morrigan
Diamond IV
SirJiggleWiggly
The Morrigan
Diamond IV
Level 160
God Stats
9W - 7L
1,649 SR
Queue Stats
39W - 29L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 0
11,103
925
10,188
16,513
5,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliSkadiBakasuraHeimdallr

VS

Bans
He BoAh Muzen CabUllrVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SirJiggleWiggly
The Morrigan
13
0 / 7 / 0
8,690
724
6,913
13,220
6,917
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
The Morrigan
SirJiggleWiggly
The Morrigan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,188
Damage
6,913
16,513
Taken
13,220
5,807
Mitigated
6,917
11,736
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,188
4,181
0
11,736
16,513
5,807
2,567
6,973
9,540
79,028
0
L
The Morrigan
SirJiggleWiggly
The Morrigan
6,913
1,269
0
3,835
13,220
6,917
0
10,176
3,028
62,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,103
Gold Earned
8,690
128
Minions Killed
105
0
Camps Cleared
0
236,105
Distance Traveled
203,268
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,103
925
128
11
0
236,105
3
L
The Morrigan
8,690
724
105
9
0
203,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role