Player Matchup

Ullr
Ullr
Acsendsion
Ullr
Level 25
God Stats
24W - 25L
1,515 SR
Queue Stats
59W - 63L
1,399 Elo+
Solo
Anhur
Anhur
DoggoWoar
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,111 Elo+
Party 1
Merlin
Merlin
FN-Corn
Merlin
Level 26
God Stats
17W - 12L
1,522 SR
Queue Stats
126W - 106L
1,461 Elo+
Solo
Skadi
Skadi
TheJDRocks
Skadi
Level 26
God Stats
34W - 19L
1,703 SR
Queue Stats
125W - 120L
1,531 Elo+
Solo
Ymir
Ymir
WOLF_ItsDire
Ymir
Level 16
God Stats
5W - 2L
1,749 SR
Queue Stats
124W - 155L
1,571 Elo+
Party 1
Team Averages
Level 20
1,598 SR
1,415 Elo+

VS

Team Averages
Level 26
1,493 SR
1,462 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
57W - 59L
1,529 Elo+
Solo
Arachne
Arachne
BraCee14
Arachne
Level 29
God Stats
16W - 4L
1,572 SR
Queue Stats
134W - 117L
1,413 Elo+
Party 2
Nemesis
Nemesis
El_matad0rLFC
Nemesis
Level 26
God Stats
3W - 2L
1,376 SR
Queue Stats
78W - 74L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
GR66Mancilla
Heimdallr
Level 21
God Stats
23W - 21L
1,519 SR
Queue Stats
65W - 75L
1,398 Elo+
Party 2
Hera
Hera
WaxTheNoodler
Hera
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
211W - 235L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,425
443
7,227
12,125
6,816
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
DoggoWoar
Anhur
10
0 / 15 / 1
6,437
339
4,563
14,873
2,967
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
FN-Corn
Merlin
16
5 / 3 / 1
9,581
504
7,975
10,509
3,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
6 / 6 / 2
9,345
492
14,026
15,873
4,903
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
6,370
335
3,236
13,042
5,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 4 / 5
9,354
492
7,104
12,656
10,900
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
BraCee14
Arachne
16
6 / 1 / 7
11,330
596
11,750
12,917
4,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
16
4 / 5 / 1
10,863
572
5,963
11,751
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
GR66Mancilla
Heimdallr
19
21 / 2 / 3
12,776
672
24,122
13,781
6,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 1
10,148
534
6,368
5,857
1,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
14
Kills
33
33
Deaths
14
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
5
0.88
L
3
3
4
1.67
W
Arachne
BraCee14
Arachne
6
1
7
9.5
L
Anhur
DoggoWoar
Anhur
0
15
1
0.03
W
Nemesis
4
5
1
0.9
L
Merlin
FN-Corn
Merlin
5
3
1
1.83
W
Heimdallr
GR66Mancilla
Heimdallr
21
2
3
11.25
L
Skadi
6
6
2
1.17
L
0
6
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
55,307
66,422
Taken
56,962
23,403
Mitigated
27,576
9,966
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,104
1,422
0
1,280
12,656
10,900
365
702
11,954
37,993
0
L
7,227
5,037
0
2,069
12,125
6,816
0
5,074
7,051
0
40,989
W
Arachne
BraCee14
Arachne
11,750
9,124
0
5,649
12,917
4,441
1,500
2,429
10,488
0
54,985
L
Anhur
DoggoWoar
Anhur
4,563
1,819
0
10
14,873
2,967
123
393
14,480
0
25,797
W
Nemesis
5,963
3,422
0
2,803
11,751
3,813
1,547
1,881
9,870
0
59,920
L
Merlin
FN-Corn
Merlin
7,975
151
84
2,437
10,509
3,452
0
3,777
6,732
65,232
0
W
Heimdallr
GR66Mancilla
Heimdallr
24,122
14,288
0
7,812
13,781
6,522
2,136
3,732
10,049
0
85,948
L
Skadi
14,026
8,553
0
4,371
15,873
4,903
0
3,631
12,242
0
55,003
L
3,236
255
0
995
13,042
5,265
0
597
12,445
20,544
0
W
6,368
1,618
207
724
5,857
1,900
771
2,467
3,390
62,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
54,471
364
Minions Killed
477
0
Camps Cleared
0
1,672,880
Distance Traveled
1,734,988
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,354
492
51
3
0
318,512
0
L
Ullr
8,425
443
78
4
0
314,323
6
W
Arachne
11,330
596
67
4
0
391,542
8
L
Anhur
6,437
339
39
2
0
320,493
0
W
Nemesis
10,863
572
106
6
0
347,839
1
L
Merlin
9,581
504
135
7
0
322,077
3
W
Heimdallr
12,776
672
139
7
0
333,535
4
L
Skadi
9,345
492
73
4
0
348,061
0
L
Ymir
6,370
335
39
2
0
367,926
1
W
Hera
10,148
534
114
6
0
343,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role