Player Matchup

Sol
Sol
ChiffonApe80361
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 68L
1,226 Elo+
Solo
Izanami
Izanami
StrawhatSkilly
Izanami
Level 34
God Stats
51W - 30L
1,648 SR
Queue Stats
155W - 150L
1,400 Elo+
Party 1
Bellona
Bellona
TheXRealXDumo4
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,236 Elo+
Party 1
Team Averages
Level 21
1,549 SR
1,287 Elo+

VS

Team Averages
Level 23
1,655 SR
1,309 Elo+
Ra
Ra
 
Ra
Level 14
God Stats
2W - 4L
1,290 SR
Queue Stats
3W - 14L
1,048 Elo+
Solo
King Arthur
King Arthur
FrostLongStroke
King Arthur
Level 28
God Stats
2W - 1L
1,741 SR
Queue Stats
216W - 177L
1,398 Elo+
Party 2
Nemesis
Nemesis
King Velrend
Nemesis
Level 27
God Stats
28W - 25L
1,935 SR
Queue Stats
533W - 477L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 9
12,354
650
12,607
18,759
5,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
13 / 7 / 1
15,477
815
21,840
18,154
6,603
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 12 / 7
11,203
590
7,351
22,263
17,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 4 / 4
11,497
605
6,252
10,780
7,521
Talisman

Talisman

+75
Health
+15
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
FrostLongStroke
King Arthur
15
8 / 7 / 6
14,180
746
14,446
20,013
20,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
King Velrend
Nemesis
17
17 / 6 / 7
16,358
861
28,733
22,302
9,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
15
Kills
27
27
Deaths
17
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
4
1
L
2
8
9
0.81
W
King Arthur
FrostLongStroke
King Arthur
8
7
6
1.57
W
Nemesis
King Velrend
Nemesis
17
6
7
3.42
L
13
7
1
1.93
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,798
Damage
49,431
59,176
Taken
53,095
30,001
Mitigated
37,705
12,829
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,252
1,433
50
441
10,780
7,521
243
3,463
7,317
28,581
0
L
12,607
3,619
346
5,930
18,759
5,593
0
2,802
15,957
37,315
0
W
King Arthur
FrostLongStroke
King Arthur
14,446
2,817
0
5,017
20,013
20,727
553
2,958
17,055
0
50,735
W
Nemesis
King Velrend
Nemesis
28,733
20,280
0
8,857
22,302
9,457
2,269
6,214
16,088
0
68,729
L
21,840
15,253
195
4,518
18,154
6,603
0
737
17,417
0
96,539
L
7,351
4,019
0
1,840
22,263
17,805
933
2,753
19,510
0
19,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
42,035
222
Minions Killed
202
0
Camps Cleared
0
785,752
Distance Traveled
870,184
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,497
605
62
3
0
195,038
4
L
Sol
12,354
650
56
3
0
239,907
0
W
King Arthur
14,180
746
67
4
0
326,196
0
W
Nemesis
16,358
861
73
4
0
348,950
2
L
Izanami
15,477
815
146
8
0
306,786
2
L
Bellona
11,203
590
20
1
0
239,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role