Player Matchup

Nemesis
Nemesis
Flaming Chocobo
Nemesis
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 109L
1,230 Elo+
Party 2
Nu Wa
Nu Wa
Ghost Tr00p3R
Nu Wa
Level 82
God Stats
9W - 8L
1,391 SR
Queue Stats
237W - 197L
1,491 Elo+
Solo
Rama
Rama
HylianSpirit84
Rama
Level 68
God Stats
19W - 15L
1,482 SR
Queue Stats
521W - 478L
1,407 Elo+
Party 1
Terra
Terra
ObsidianPhoenix
Terra
Level 87
God Stats
55W - 56L
1,512 SR
Queue Stats
548W - 502L
1,439 Elo+
Party 1
Nox
Nox
ltsjusttate
Nox
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 82L
1,202 Elo+
Party 2
Team Averages
Level 67
1,477 SR
1,354 Elo+

VS

Team Averages
Level 67
1,432 SR
1,375 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,310 Elo+
Solo
Sol
Sol
C88 ShadowShell
Sol
Level 126
God Stats
2W - 4L
1,277 SR
Queue Stats
367W - 344L
1,346 Elo+
Party 3
Cerberus
Cerberus
ComicAssassin97
Cerberus
Level 21
God Stats
2W - 6L
1,291 SR
Queue Stats
67W - 69L
1,220 Elo+
Party 3
Bastet
Bastet
PoppaScope
Bastet
Level 62
God Stats
21W - 18L
1,593 SR
Queue Stats
127W - 142L
1,363 Elo+
Solo
Serqet
Serqet
QuellyMelly
Serqet
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 48L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 15
11,909
1,083
18,768
11,208
6,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 14
12,053
1,096
16,267
7,000
2,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 12
13,030
1,185
19,072
7,281
3,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 18
10,917
992
5,476
17,019
21,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 2 / 20
11,653
1,059
11,214
6,272
2,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

267

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
3 / 8 / 2
11,713
1,065
11,099
16,839
5,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 2 / 4
10,548
959
15,864
11,331
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
18
0 / 14 / 7
11,294
1,027
9,393
33,572
24,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
PoppaScope
Bastet
13
0 / 0 / 1
8,791
799
497
1,172
368
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
16
4 / 6 / 2
10,572
961
6,701
15,373
5,385
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
30
Kills
9
9
Deaths
30
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
8
2
0.5
L
2
2
4
2
L
Cerberus
0
14
7
0.25
W
7
0
15
14.5
W
6
3
14
4.33
W
12
1
12
18
W
1
3
18
3.33
L
Bastet
PoppaScope
Bastet
0
0
1
0.5
L
Serqet
4
6
2
0.83
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,797
Damage
43,554
48,780
Taken
78,287
36,217
Mitigated
39,008
16,602
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,099
6,291
620
1,025
16,839
5,731
0
8,378
8,461
0
44,219
L
15,864
2,944
0
2,289
11,331
3,517
0
4,247
7,084
50,969
0
L
Cerberus
9,393
1,145
370
5,680
33,572
24,007
0
13,203
20,369
27,927
0
W
18,768
8,651
0
1,990
11,208
6,239
0
4,543
6,665
0
39,725
W
16,267
3,058
695
294
7,000
2,640
0
3,490
3,334
37,166
0
W
19,072
16,963
0
2,042
7,281
3,018
0
3,427
3,854
0
40,756
W
5,476
1,155
5,322
6,259
17,019
21,927
0
9,831
7,165
14,504
0
L
Bastet
PoppaScope
Bastet
497
67
0
0
1,172
368
0
746
426
0
1,566
L
Serqet
6,701
2,179
296
657
15,373
5,385
0
6,343
8,990
0
16,419
W
11,214
1,103
0
0
6,272
2,393
0
3,966
2,112
29,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,562
Gold Earned
52,918
218
Minions Killed
215
9
Camps Cleared
4
1,048,442
Distance Traveled
801,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,713
1,065
59
5
1
156,739
0
L
Sol
10,548
959
88
8
0
192,612
0
L
Cerberus
11,294
1,027
48
4
1
185,982
0
W
Nemesis
11,909
1,083
46
4
6
239,945
0
W
Nu Wa
12,053
1,096
42
4
0
195,968
0
W
Rama
13,030
1,185
66
6
2
209,657
0
W
Terra
10,917
992
11
1
0
200,507
1
L
Bastet
8,791
799
5
0
2
35,316
0
L
Serqet
10,572
961
15
1
0
230,988
2
W
Nox
11,653
1,059
53
5
1
202,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role