Player Matchup

Ullr
Ullr
Bronze I
I-Main-Joker
Ullr
Bronze I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,399 MMR
Party 2
Discordia
Discordia
Bronze III
TRP_Force
Discordia
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 MMR
Party 2
Sobek
Sobek
Bronze III
lReadBookz
Sobek
Bronze III
Level 34
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,430 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 54
1,428 SR
1,420 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,718 SR
1,408 MMR
Vulcan
Vulcan
Gold I
Haslerr
Vulcan
Gold I
Level 121
God Stats
36W - 24L
1,722 SR
Queue Stats
168W - 175L
1,618 MMR
Party 1
Hercules
Hercules
Gold V
II Brain1454
Hercules
Gold V
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,390 MMR
Solo
Artemis
Artemis
Silver II
TwoLegit2Quit-
Artemis
Silver II
Level 105
God Stats
14W - 8L
1,932 SR
Queue Stats
159W - 139L
1,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 5
11,963
665
7,939
16,316
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
TRP_Force
Discordia
14
6 / 7 / 5
12,198
678
16,198
17,650
6,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
12
2 / 2 / 8
10,880
604
7,232
19,435
25,031
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
FenrirChaacPoseidonZeusKing Arthur

VS

Bans
KumbhakarnaHeimdallrMedusaHun BatzCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Haslerr
Vulcan
15
6 / 3 / 4
12,713
706
16,210
9,810
3,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
II Brain1454
Hercules
13
5 / 5 / 6
12,339
686
14,221
20,595
11,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 7 / 8
12,440
691
14,235
15,435
4,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
14
Kills
15
15
Deaths
15
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Haslerr
Vulcan
6
3
4
2.67
L
6
6
5
1.42
W
Hercules
II Brain1454
Hercules
5
5
6
1.6
L
Discordia
TRP_Force
Discordia
6
7
5
1.21
W
4
7
8
1.14
L
Sobek
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
44,666
53,401
Taken
45,840
37,857
Mitigated
20,417
11,707
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Haslerr
Vulcan
16,210
4,238
0
1,619
9,810
3,686
413
5,494
4,316
57,876
0
L
7,939
4,093
0
2,262
16,316
6,489
0
5,194
11,122
0
37,929
W
Hercules
II Brain1454
Hercules
14,221
5,507
0
2,759
20,595
11,751
34
9,860
10,735
0
41,777
L
Discordia
TRP_Force
Discordia
16,198
1,301
0
4,631
17,650
6,337
0
4,855
12,795
63,927
0
W
14,235
8,525
0
4,008
15,435
4,980
1,670
8,156
7,279
0
53,640
L
Sobek
7,232
1,083
0
4,814
19,435
25,031
0
6,221
13,214
19,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
37,492
169
Minions Killed
207
0
Camps Cleared
0
945,073
Distance Traveled
932,782
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,713
706
85
5
0
335,246
8
L
Ullr
11,963
665
65
4
0
285,992
3
W
Hercules
12,339
686
66
4
0
316,255
2
L
Discordia
12,198
678
89
5
0
300,502
0
W
Artemis
12,440
691
56
3
0
281,281
4
L
Sobek
10,880
604
15
1
0
358,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role