Player Matchup

Bastet
Bastet
Silver II
DROP THE TEAM
Bastet
Silver II
Level 88
God Stats
7W - 5L
1,601 SR
Queue Stats
139W - 127L
1,532 MMR
Party 2
Hercules
Hercules
Platinum IV
Pharaoh eXe
Hercules
Platinum IV
Level 142
God Stats
1W - 1L
1,701 SR
Queue Stats
8W - 3L
1,827 MMR
Party 2
Anubis
Anubis
Gold I
vJink
Anubis
Gold I
Level 118
God Stats
1W - 1L
1,859 SR
Queue Stats
20W - 15L
1,793 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,720 SR
1,717 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 87
1,520 SR
1,717 MMR
Bacchus
Bacchus
Platinum V
Frankie Dolo
Bacchus
Platinum V
Level 69
God Stats
11W - 7L
1,375 SR
Queue Stats
170W - 135L
1,579 MMR
Party 1
Merlin
Merlin
Platinum IV
NatsuDragneel117
Merlin
Platinum IV
Level 135
God Stats
13W - 20L
1,684 SR
Queue Stats
98W - 109L
1,723 MMR
Solo
Achilles
Achilles
Platinum V
xYODADsSENPAIx
Achilles
Platinum V
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,847 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 10
14,889
677
14,654
22,992
7,384
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Pharaoh eXe
Hercules
15
8 / 4 / 10
15,206
691
21,130
30,515
16,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
vJink
Anubis
18
14 / 4 / 8
17,527
797
24,327
20,401
15,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HeimdallrYemojaOdinKukulkan

VS

Bans
KhepriZeusSkadiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frankie Dolo
Bacchus
13
4 / 9 / 8
14,682
667
9,076
24,727
27,411
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 8 / 4
16,927
769
24,248
17,596
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
13
4 / 10 / 9
13,947
634
14,593
27,836
32,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
27
Kills
19
19
Deaths
27
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
11
10
0.91
L
Bacchus
Frankie Dolo
Bacchus
4
9
8
0.89
L
11
8
4
1.63
W
Hercules
Pharaoh eXe
Hercules
8
4
10
3.25
W
Anubis
vJink
Anubis
14
4
8
4.5
L
Achilles
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,111
Damage
47,917
73,908
Taken
70,159
38,936
Mitigated
64,185
27,641
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,654
5,360
880
4,688
22,992
7,384
781
9,849
13,143
0
73,960
L
Bacchus
Frankie Dolo
Bacchus
9,076
683
0
750
24,727
27,411
60
8,013
16,714
20,224
0
L
24,248
666
0
2,600
17,596
4,151
928
5,775
11,821
104,209
0
W
Hercules
Pharaoh eXe
Hercules
21,130
8,514
0
11,761
30,515
16,397
681
11,597
18,918
0
42,443
W
Anubis
vJink
Anubis
24,327
1,224
0
10,312
20,401
15,155
1,035
11,923
8,478
80,707
0
L
Achilles
14,593
4,715
0
5,915
27,836
32,623
76
10,574
17,262
0
34,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
45,556
242
Minions Killed
216
0
Camps Cleared
0
1,254,525
Distance Traveled
1,164,795
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,889
677
93
4
0
435,051
8
L
Bacchus
14,682
667
15
1
0
394,711
6
L
Merlin
16,927
769
161
7
0
371,990
2
W
Hercules
15,206
691
42
2
0
454,503
1
W
Anubis
17,527
797
107
5
0
364,971
3
L
Achilles
13,947
634
40
2
0
398,094
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role