Player Matchup

Jormungandr
Jormungandr
TheSaucySasuke
Jormungandr
Level 75
God Stats
7W - 1L
1,523 SR
Queue Stats
127W - 109L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
TrivialCrib819
Heimdallr
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 44L
1,654 Elo+
Party 1
Ah Puch
Ah Puch
xsarahxscreamx
Ah Puch
Level 145
God Stats
32W - 11L
1,440 SR
Queue Stats
136W - 133L
1,632 Elo+
Party 1
Team Averages
Level 122
1,488 SR
1,635 Elo+

VS

Team Averages
Level 81
1,672 SR
1,680 Elo+
Zeus
Zeus
XCasherD
Zeus
Level 87
God Stats
5W - 4L
1,801 SR
Queue Stats
44W - 47L
1,666 Elo+
Solo
Heimdallr
Heimdallr
Zeltarii
Heimdallr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
mariotts
Sun Wukong
Level 90
God Stats
8W - 7L
1,715 SR
Queue Stats
94W - 105L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheSaucySasuke
Jormungandr
11
1 / 2 / 6
10,365
576
6,554
12,871
12,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
TrivialCrib819
Heimdallr
12
2 / 2 / 4
10,896
605
4,487
7,791
3,303
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 0 / 3
12,204
678
14,214
10,167
3,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 5 / 2
10,675
593
11,460
7,977
2,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Zeltarii
Heimdallr
11
0 / 4 / 4
10,051
558
6,884
11,775
4,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
mariotts
Sun Wukong
11
2 / 1 / 1
10,428
579
5,840
13,708
12,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
4
4
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
TheSaucySasuke
Jormungandr
1
2
6
2
W
Heimdallr
TrivialCrib819
Heimdallr
2
2
4
2
L
Zeus
2
5
2
0.6
L
Heimdallr
Zeltarii
Heimdallr
0
4
4
0.5
L
Sun Wukong
mariotts
Sun Wukong
2
1
1
2.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
24,184
30,829
Taken
33,460
19,916
Mitigated
20,677
9,447
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
TheSaucySasuke
Jormungandr
6,554
1,112
0
2,580
12,871
12,869
0
2,151
10,716
23,151
0
W
Heimdallr
TrivialCrib819
Heimdallr
4,487
560
0
0
7,791
3,303
1,019
4,638
3,153
0
36,409
L
Zeus
11,460
118
0
160
7,977
2,944
0
5,844
2,131
39,510
0
L
Heimdallr
Zeltarii
Heimdallr
6,884
3,049
0
1,538
11,775
4,786
0
7,730
4,045
0
37,006
L
Sun Wukong
mariotts
Sun Wukong
5,840
865
1,032
6,150
13,708
12,947
96
7,526
6,182
0
40,500
W
14,214
309
1,787
5,080
10,167
3,744
173
4,702
5,465
61,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
31,154
210
Minions Killed
203
0
Camps Cleared
0
978,205
Distance Traveled
1,043,583
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,365
576
35
2
0
322,004
6
W
Heimdallr
10,896
605
82
5
0
367,053
1
L
Zeus
10,675
593
78
4
0
319,297
4
L
Heimdallr
10,051
558
67
4
0
355,808
2
L
Sun Wukong
10,428
579
58
3
0
368,478
8
W
Ah Puch
12,204
678
93
5
0
289,148
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role