Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
Leoo
Jing Wei
Gold V
Level 147
God Stats
13W - 15L
1,744 SR
Queue Stats
628W - 646L
1,423 MMR
Solo
Chang'e
Chang'e
Gold IV
NameNoIdea
Chang'e
Gold IV
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
204W - 213L
1,378 MMR
Solo
Awilix
Awilix
Gold III
jsTutt
Awilix
Gold III
Level 156
God Stats
21W - 18L
1,285 SR
Queue Stats
623W - 608L
1,390 MMR
Solo
Merlin
Merlin
Silver II
nibberlover
Merlin
Silver II
Level 106
God Stats
8W - 5L
1,496 SR
Queue Stats
28W - 25L
1,376 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,505 SR
1,413 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,543 SR
1,430 MMR
Hel
Hel
Silver IV
 
Hel
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
IXavl
Hou Yi
Gold III
Level 160
God Stats
15W - 15L
1,491 SR
Queue Stats
406W - 379L
1,417 MMR
Solo
Jormungandr
Jormungandr
Silver IV
KruxIsPapi
Jormungandr
Silver IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
TheKidStorm
Yemoja
Gold V
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
461W - 450L
1,407 MMR
Solo
Set
Set
Silver I
TheUnborn44
Set
Silver I
Level 115
God Stats
1W - 2L
1,723 SR
Queue Stats
223W - 218L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 0
5,773
577
2,858
6,118
3,786
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Leoo
Jing Wei
10
4 / 0 / 2
6,555
656
4,462
4,557
1,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
NameNoIdea
Chang'e
8
2 / 0 / 7
5,766
577
4,209
6,245
1,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
jsTutt
Awilix
11
8 / 1 / 2
7,155
716
3,975
4,570
1,295
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
2 / 1 / 8
6,205
621
4,655
5,237
1,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
HeimdallrBastetNu WaEsetOdin

VS

Bans
ThorGebZeusCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 6 / 1
5,194
519
3,702
6,222
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
IXavl
Hou Yi
5
0 / 2 / 0
3,916
392
2,405
3,141
579
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
KruxIsPapi
Jormungandr
7
0 / 4 / 0
4,439
444
1,140
6,079
3,672
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
11
1 / 0 / 0
5,814
581
4,543
4,057
2,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 1
5,281
528
2,060
6,667
1,885
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
0
0
L
Hel
 
Hel
1
6
1
0.25
L
Hou Yi
IXavl
Hou Yi
0
2
0
0
L
Jormungandr
KruxIsPapi
Jormungandr
0
4
0
0
W
Jing Wei
Leoo
Jing Wei
4
0
2
5
W
Chang'e
NameNoIdea
Chang'e
2
0
7
5.5
L
Yemoja
1
0
0
1
L
1
5
1
0.3
W
Awilix
jsTutt
Awilix
8
1
2
9
W
Merlin
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
13,850
26,727
Taken
26,166
9,679
Mitigated
10,546
12,163
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,858
926
0
3,729
6,118
3,786
0
4,543
1,575
0
31,075
L
Hel
 
Hel
3,702
81
296
1,362
6,222
1,961
0
3,921
2,301
27,267
0
L
Hou Yi
IXavl
Hou Yi
2,405
1,526
0
590
3,141
579
0
1,035
2,106
0
9,063
L
Jormungandr
KruxIsPapi
Jormungandr
1,140
758
188
948
6,079
3,672
0
1,051
5,028
16,990
0
W
Jing Wei
Leoo
Jing Wei
4,462
3,099
0
624
4,557
1,215
0
833
3,724
0
41,983
W
Chang'e
NameNoIdea
Chang'e
4,209
1,019
2,067
3,514
6,245
1,733
473
1,282
4,963
13,838
0
L
Yemoja
4,543
1,533
0
1,750
4,057
2,449
205
0
4,057
34,066
0
L
2,060
949
0
1,411
6,667
1,885
0
2,857
3,810
0
22,352
W
Awilix
jsTutt
Awilix
3,975
2,258
0
1,468
4,570
1,295
0
920
3,650
0
36,013
W
Merlin
4,655
442
0
761
5,237
1,650
275
1,807
3,430
35,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
24,644
281
Minions Killed
224
0
Camps Cleared
0
991,786
Distance Traveled
763,439
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,773
577
61
6
0
184,319
4
L
Hel
5,194
519
56
6
0
175,111
3
L
Hou Yi
3,916
392
16
2
0
93,733
0
L
Jormungandr
4,439
444
32
3
0
158,353
1
W
Jing Wei
6,555
656
71
7
0
188,542
4
W
Chang'e
5,766
577
18
2
0
192,382
2
L
Yemoja
5,814
581
72
7
0
180,245
1
L
Set
5,281
528
48
5
0
155,997
2
W
Awilix
7,155
716
69
7
0
235,196
2
W
Merlin
6,205
621
62
6
0
191,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role