Player Matchup

Nemesis
Nemesis
Chøkapik
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,790 Elo+
Solo
Heimdallr
Heimdallr
IoMiChiamoJhonny
Heimdallr
Level 29
God Stats
7W - 8L
1,672 SR
Queue Stats
66W - 70L
1,410 Elo+
Party 3
Jormungandr
Jormungandr
Ishram345
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,455 Elo+
Party 2
Mercury
Mercury
Northerman345
Mercury
Level 29
God Stats
3W - 1L
1,838 SR
Queue Stats
25W - 23L
1,503 Elo+
Party 2
Zeus
Zeus
ZarlissUPazz
Zeus
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 28L
1,448 Elo+
Party 3
Team Averages
Level 22
1,602 SR
1,521 Elo+

VS

Team Averages
Level 16
1,490 SR
1,507 Elo+
Kukulkan
Kukulkan
Andriamanitra
Kukulkan
Level 22
God Stats
5W - 9L
1,399 SR
Queue Stats
103W - 96L
1,470 Elo+
Solo
Anubis
Anubis
Lars2g
Anubis
Level 9
God Stats
3W - 2L
1,628 SR
Queue Stats
3W - 2L
1,591 Elo+
Party 1
Horus
Horus
jasondrengen
Horus
Level 17
God Stats
2W - 0L
1,775 SR
Queue Stats
2W - 2L
1,548 Elo+
Party 1
Neith
Neith
ouy927
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,591 Elo+
Party 1
Fenrir
Fenrir
Клайзило
Fenrir
Level 26
God Stats
15W - 29L
1,149 SR
Queue Stats
75W - 122L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chøkapik
Nemesis
16
3 / 15 / 3
11,209
415
12,637
27,307
8,904
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Heimdallr
17
4 / 11 / 5
12,438
461
14,552
22,787
7,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Ishram345
Jormungandr
14
1 / 12 / 3
10,947
405
8,729
24,826
8,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
18
7 / 14 / 4
12,974
481
16,718
26,981
8,744
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 12 / 3
10,605
393
12,677
20,001
4,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andriamanitra
Kukulkan
20
18 / 6 / 15
16,014
593
24,443
18,779
9,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Lars2g
Anubis
20
21 / 4 / 17
16,850
624
42,486
23,142
13,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
4 / 1 / 25
14,140
524
9,894
18,126
17,634
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
ouy927
Neith
19
7 / 4 / 20
13,427
497
12,947
12,570
5,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 2 / 22
15,938
590
18,189
24,480
17,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
163
16
Kills
64
64
Deaths
17
18
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andriamanitra
Kukulkan
18
6
15
4.25
L
Nemesis
Chøkapik
Nemesis
3
15
3
0.3
L
Heimdallr
4
11
5
0.59
L
Jormungandr
Ishram345
Jormungandr
1
12
3
0.21
W
Anubis
Lars2g
Anubis
21
4
17
7.38
L
Mercury
7
14
4
0.64
L
1
12
3
0.21
W
4
1
25
16.5
W
Neith
ouy927
Neith
7
4
20
4.25
W
14
2
22
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,313
Damage
107,959
121,902
Taken
97,097
37,510
Mitigated
63,070
10,171
Healing
36,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andriamanitra
Kukulkan
24,443
3,995
0
2,535
18,779
9,213
2,013
3,371
15,408
113,790
0
L
Nemesis
Chøkapik
Nemesis
12,637
5,556
0
3,210
27,307
8,904
803
18,552
8,755
0
42,129
L
Heimdallr
14,552
4,070
0
930
22,787
7,114
1,863
12,964
9,823
0
71,818
L
Jormungandr
Ishram345
Jormungandr
8,729
831
0
330
24,826
8,379
294
16,959
7,867
21,700
0
W
Anubis
Lars2g
Anubis
42,486
1,760
0
11,513
23,142
13,252
5,498
7,013
16,129
131,763
0
L
Mercury
16,718
11,554
0
3,754
26,981
8,744
0
7,465
19,516
0
68,200
L
12,677
1,239
231
1,716
20,001
4,369
0
10,989
9,012
58,808
0
W
9,894
5,986
5,818
6,571
18,126
17,634
2,897
3,873
14,253
0
26,885
W
Neith
ouy927
Neith
12,947
7,919
0
505
12,570
5,173
2,969
2,919
9,651
0
69,993
W
18,189
3,463
0
9,352
24,480
17,798
886
4,230
20,250
0
75,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,173
Gold Earned
76,369
403
Minions Killed
603
0
Camps Cleared
0
1,896,777
Distance Traveled
2,571,142
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,014
593
179
7
0
551,228
9
L
Nemesis
11,209
415
68
3
0
396,318
2
L
Heimdallr
12,438
461
126
5
0
342,423
0
L
Jormungandr
10,947
405
21
1
0
360,907
5
W
Anubis
16,850
624
194
7
0
484,665
5
L
Mercury
12,974
481
86
3
0
388,894
4
L
Zeus
10,605
393
102
4
0
408,235
0
W
Horus
14,140
524
36
1
0
548,219
2
W
Neith
13,427
497
80
3
0
425,406
1
W
Fenrir
15,938
590
114
4
0
561,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role