Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Assuero300
Hera
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
344W - 321L
1,427 Elo+
Solo
Bellona
Bellona
Doofus Rick5609
Bellona
Level 67
God Stats
10W - 13L
1,718 SR
Queue Stats
137W - 131L
1,388 Elo+
Party 1
Ares
Ares
TyKneeRick
Ares
Level 87
God Stats
3W - 1L
1,718 SR
Queue Stats
32W - 30L
1,388 Elo+
Party 1
Hachiman
Hachiman
thecelticcrusade
Hachiman
Level 143
God Stats
63W - 74L
1,494 SR
Queue Stats
659W - 641L
1,447 Elo+
Solo
Team Averages
Level 108
1,586 SR
1,430 Elo+

VS

Team Averages
Level 85
1,457 SR
1,432 Elo+
Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Eai-Man_kk
Hera
Level 89
God Stats
11W - 17L
1,454 SR
Queue Stats
540W - 517L
1,415 Elo+
Solo
Bacchus
Bacchus
FTW_SOCKZ
Bacchus
Level 49
God Stats
9W - 13L
1,487 SR
Queue Stats
12W - 16L
1,452 Elo+
Solo
Anhur
Anhur
Thokibio
Anhur
Level 88
God Stats
2W - 4L
1,588 SR
Queue Stats
345W - 341L
1,372 Elo+
Solo
Sol
Sol
deathspell777
Sol
Level 108
God Stats
1W - 4L
1,257 SR
Queue Stats
392W - 366L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 2 / 3
8,874
986
12,498
11,414
4,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 2 / 4
8,347
927
9,264
7,003
2,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 5
8,795
977
5,355
9,411
6,906
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 2
8,306
923
6,480
10,115
8,963
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 3
9,254
1,028
7,666
4,475
1,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

339

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 0
7,930
881
1,068
1,942
573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 0 / 5
8,927
992
9,774
5,845
2,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
FTW_SOCKZ
Bacchus
15
3 / 0 / 4
9,282
1,031
7,573
8,593
5,562
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Thokibio
Anhur
14
2 / 4 / 2
8,844
983
7,813
15,648
6,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 3
8,345
927
9,255
12,311
4,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
6
Kills
7
7
Deaths
6
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
3
1.25
L
Loki
 
Loki
1
1
0
1
W
0
2
4
1
W
1
1
5
3.5
L
1
0
5
3.5
L
Bacchus
FTW_SOCKZ
Bacchus
3
0
4
5
L
Anhur
Thokibio
Anhur
2
4
2
0.75
W
1
1
2
2
L
0
1
3
1.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,263
Damage
35,483
42,418
Taken
44,339
24,744
Mitigated
19,464
9,392
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,498
9,579
0
5,854
11,414
4,973
0
7,305
4,109
0
30,505
L
Loki
 
Loki
1,068
318
0
137
1,942
573
0
158
1,784
0
3,268
W
9,264
1,426
188
428
7,003
2,306
0
4,025
2,978
26,271
0
W
5,355
1,460
0
891
9,411
6,906
0
5,175
4,236
1,215
19,614
L
9,774
2,839
0
5
5,845
2,276
0
1,351
4,494
26,446
0
L
Bacchus
FTW_SOCKZ
Bacchus
7,573
615
365
714
8,593
5,562
0
5,228
3,365
14,214
0
L
Anhur
Thokibio
Anhur
7,813
3,500
400
1,014
15,648
6,436
0
5,717
9,931
0
20,235
W
6,480
48
243
243
10,115
8,963
0
6,730
3,385
17,317
0
L
9,255
1,882
0
1,928
12,311
4,617
0
3,614
8,697
32,828
0
W
7,666
3,943
0
1,545
4,475
1,596
0
3,367
1,108
0
23,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
43,328
162
Minions Killed
128
7
Camps Cleared
3
904,583
Distance Traveled
800,028
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,874
986
36
4
3
181,395
4
L
Loki
7,930
881
4
0
0
44,883
1
W
Hera
8,347
927
33
4
0
178,260
0
W
Bellona
8,795
977
34
4
0
196,187
0
L
Hera
8,927
992
33
4
0
175,754
1
L
Bacchus
9,282
1,031
16
2
1
214,897
1
L
Anhur
8,844
983
30
3
0
172,992
0
W
Ares
8,306
923
16
2
3
181,608
0
L
Sol
8,345
927
45
5
2
191,502
0
W
Hachiman
9,254
1,028
43
5
1
167,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role