Player Matchup

Anubis
Anubis
CallMeAleks
Anubis
Level 114
God Stats
0W - 2L
1,742 SR
Queue Stats
27W - 21L
1,573 Elo+
Solo
Bacchus
Bacchus
GrouseMoor441
Bacchus
Level 59
God Stats
19W - 9L
1,602 SR
Queue Stats
98W - 93L
1,534 Elo+
Solo
Set
Set
onealjetstar
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,232 Elo+
Solo
Team Averages
Level 74
1,615 SR
1,446 Elo+

VS

Team Averages
Level 97
1,512 SR
1,449 Elo+
Neith
Neith
IntegralJay
Neith
Level 60
God Stats
57W - 31L
1,541 SR
Queue Stats
131W - 111L
1,439 Elo+
Solo
Chaac
Chaac
mooshru
Chaac
Level 86
God Stats
9W - 5L
1,532 SR
Queue Stats
77W - 78L
1,504 Elo+
Solo
Merlin
Merlin
rulelll
Merlin
Level 146
God Stats
15W - 14L
1,462 SR
Queue Stats
84W - 85L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 4 / 0
7,012
637
2,681
6,889
2,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
9
0 / 0 / 0
7,108
646
1,233
4,819
3,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
6,067
552
1,251
2,772
828
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
7,884
717
4,359
2,062
605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
mooshru
Chaac
10
1 / 0 / 3
7,516
683
3,329
3,254
1,757
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
rulelll
Merlin
9
0 / 0 / 2
7,316
665
1,574
2,789
734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
0
0
L
Bacchus
0
0
0
0
W
3
0
1
3.5
W
Chaac
mooshru
Chaac
1
0
3
2.5
L
0
0
0
0
W
Merlin
rulelll
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,165
Damage
9,262
14,480
Taken
8,105
7,227
Mitigated
3,096
2,372
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,681
149
0
1,749
6,889
2,632
0
873
6,016
30,858
0
L
Bacchus
1,233
76
0
284
4,819
3,767
0
527
4,292
16,100
0
W
4,359
1,708
0
599
2,062
605
677
1,082
980
0
17,258
W
Chaac
mooshru
Chaac
3,329
196
0
904
3,254
1,757
110
1,773
1,481
0
23,221
L
1,251
365
0
339
2,772
828
0
213
2,559
0
10,650
W
Merlin
rulelll
Merlin
1,574
41
0
1,091
2,789
734
93
1,103
1,686
27,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,187
Gold Earned
22,716
103
Minions Killed
133
0
Camps Cleared
0
559,334
Distance Traveled
616,388
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,012
637
70
6
0
157,780
4
L
Bacchus
7,108
646
18
2
0
206,244
5
W
Neith
7,884
717
37
3
0
202,976
3
W
Chaac
7,516
683
36
3
0
235,830
0
L
Set
6,067
552
15
1
0
195,310
1
W
Merlin
7,316
665
60
5
0
177,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role