Player Matchup

Anubis
Anubis
Horrifik
Anubis
Level 155
God Stats
5W - 2L
1,981 SR
Queue Stats
21W - 15L
1,661 Elo+
Solo
Kumbhakarna
Kumbhakarna
Peripheri
Kumbhakarna
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 68L
1,632 Elo+
Party 1
Ra
Ra
PlanePlanet
Ra
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 69L
1,751 Elo+
Party 1
Izanami
Izanami
Reanne
Izanami
Level 157
God Stats
95W - 86L
1,432 SR
Queue Stats
451W - 444L
1,680 Elo+
Solo
Thoth
Thoth
TheProfessour
Thoth
Level 141
God Stats
23W - 23L
1,335 SR
Queue Stats
153W - 160L
1,501 Elo+
Solo
Team Averages
Level 153
1,550 SR
1,645 Elo+

VS

Team Averages
Level 134
1,489 SR
1,620 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Fanimel
Yemoja
Level 155
God Stats
2W - 0L
1,551 SR
Queue Stats
81W - 62L
1,880 Elo+
Solo
Amaterasu
Amaterasu
MasochistDaJi
Amaterasu
Level 126
God Stats
4W - 8L
1,500 SR
Queue Stats
210W - 198L
1,626 Elo+
Solo
Medusa
Medusa
toromax0406
Medusa
Level 71
God Stats
2W - 3L
1,392 SR
Queue Stats
117W - 112L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Horrifik
Anubis
12
4 / 5 / 0
7,629
1,272
5,580
7,604
3,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Peripheri
Kumbhakarna
12
0 / 3 / 5
6,637
1,106
6,021
10,717
6,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 4 / 3
7,252
1,209
6,733
7,868
3,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Reanne
Izanami
12
0 / 2 / 4
6,762
1,127
3,803
6,202
2,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,660
943
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 1 / 7
7,642
1,274
6,954
5,145
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
12
1 / 3 / 7
6,787
1,131
5,778
5,924
2,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Fanimel
Yemoja
13
3 / 0 / 10
7,585
1,264
4,184
4,124
2,176
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
MasochistDaJi
Amaterasu
13
5 / 0 / 8
8,268
1,378
5,851
4,714
4,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
13
1 / 2 / 8
7,223
1,204
5,983
4,898
1,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
6
Kills
14
14
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
7
7.5
W
Baron Samedi
 
Baron Samedi
1
3
7
1.5
W
Yemoja
Fanimel
Yemoja
3
0
10
8
L
Anubis
Horrifik
Anubis
4
5
0
0.8
W
Amaterasu
MasochistDaJi
Amaterasu
5
0
8
9
L
Kumbhakarna
Peripheri
Kumbhakarna
0
3
5
0.83
L
2
4
3
0.88
L
Izanami
Reanne
Izanami
0
2
4
1
L
0
0
0
0
W
Medusa
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
28,750
32,391
Taken
24,805
15,260
Mitigated
12,234
3,690
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,954
599
0
0
5,145
1,815
0
4,685
460
24,929
0
W
Baron Samedi
 
Baron Samedi
5,778
788
1,257
560
5,924
2,177
0
4,774
1,150
16,366
0
W
Yemoja
Fanimel
Yemoja
4,184
1,259
2,273
1,154
4,124
2,176
0
2,971
1,153
9,115
0
L
Anubis
Horrifik
Anubis
5,580
97
0
1,246
7,604
3,736
0
3,415
4,189
22,970
0
W
Amaterasu
MasochistDaJi
Amaterasu
5,851
2,302
0
1,171
4,714
4,320
0
2,040
2,674
0
9,579
L
Kumbhakarna
Peripheri
Kumbhakarna
6,021
531
0
0
10,717
6,017
0
5,049
5,668
9,917
0
L
6,733
368
1,157
898
7,868
3,112
0
5,224
2,644
22,233
0
L
Izanami
Reanne
Izanami
3,803
2,738
0
389
6,202
2,395
0
3,228
2,974
0
23,636
L
0
0
0
0
0
0
0
0
0
205
0
W
Medusa
5,983
3,502
0
0
4,898
1,746
0
3,864
1,034
0
23,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
37,505
121
Minions Killed
136
5
Camps Cleared
7
498,825
Distance Traveled
651,580
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,642
1,274
59
10
3
139,653
0
W
Baron Samedi
6,787
1,131
24
4
1
113,852
0
W
Yemoja
7,585
1,264
5
1
0
124,733
4
L
Anubis
7,629
1,272
40
7
2
91,777
0
W
Amaterasu
8,268
1,378
8
1
1
152,844
0
L
Kumbhakarna
6,637
1,106
5
1
0
144,214
0
L
Ra
7,252
1,209
33
6
0
126,493
0
L
Izanami
6,762
1,127
42
7
2
129,539
4
L
Thoth
5,660
943
1
0
1
6,802
0
W
Medusa
7,223
1,204
40
7
2
120,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role