Player Matchup

Sol
Sol
Domamester
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Gezwal
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Kleista
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 43L
1,500 Elo+
Party 3
Neith
Neith
Sarahweilbaum
Neith
Level 0
God Stats
4W - 5L
1,500 SR
Queue Stats
27W - 34L
1,500 Elo+
Party 3
Hercules
Hercules
rafiki31386
Hercules
Level 26
God Stats
15W - 19L
1,210 SR
Queue Stats
363W - 362L
1,225 Elo+
Solo
Team Averages
Level 11
1,442 SR
1,445 Elo+

VS

Team Averages
Level 36
1,575 SR
1,445 Elo+
Ymir
Ymir
 
Ymir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fearotanic
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Anhur
Anhur
FrodoNL29
Anhur
Level 17
God Stats
13W - 12L
1,382 SR
Queue Stats
22W - 38L
1,201 Elo+
Party 1
Pele
Pele
TheP4ML
Pele
Level 106
God Stats
29W - 18L
1,610 SR
Queue Stats
155W - 160L
1,450 Elo+
Party 2
Vulcan
Vulcan
beelzebub313
Vulcan
Level 10
God Stats
1W - 1L
1,881 SR
Queue Stats
81W - 68L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,419
402
1,853
7,308
1,904
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Gezwal
Fenrir
5
0 / 6 / 0
4,290
390
503
6,533
1,394
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 1
3,973
361
533
1,129
182
3
0 / 2 / 0
3,954
359
393
1,367
224
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
rafiki31386
Hercules
9
0 / 4 / 0
5,153
468
2,785
8,366
4,839
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 1 / 6
6,957
632
2,843
5,499
2,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Fearotanic
Medusa
13
11 / 0 / 3
8,015
729
8,857
4,767
1,876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
FrodoNL29
Anhur
10
0 / 1 / 7
6,372
579
1,378
3,719
1,052
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
TheP4ML
Pele
12
5 / 0 / 5
7,929
721
2,722
4,635
1,336
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
12
3 / 0 / 2
7,150
650
2,771
1,140
336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
0
Kills
22
22
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
6
6
L
0
8
0
0
W
Medusa
Fearotanic
Medusa
11
0
3
12.5
W
Anhur
FrodoNL29
Anhur
0
1
7
3.5
L
Fenrir
Gezwal
Fenrir
0
6
0
0
L
0
2
1
0.25
L
0
2
0
0
W
Pele
TheP4ML
Pele
5
0
5
7.5
W
Vulcan
3
0
2
4
L
Hercules
rafiki31386
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,067
Damage
18,571
24,703
Taken
19,760
8,543
Mitigated
7,487
3,192
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,843
351
603
937
5,499
2,887
1,751
611
4,888
16,794
0
L
1,853
591
0
701
7,308
1,904
0
1,436
5,872
11,192
0
W
Medusa
Fearotanic
Medusa
8,857
4,260
0
0
4,767
1,876
1,306
1,423
3,344
0
31,437
W
Anhur
FrodoNL29
Anhur
1,378
584
0
0
3,719
1,052
2,535
300
3,419
0
26,545
L
Fenrir
Gezwal
Fenrir
503
33
0
1,007
6,533
1,394
0
485
6,048
0
9,679
L
533
161
30
0
1,129
182
38
196
933
4,219
0
L
393
209
0
40
1,367
224
63
257
1,110
0
4,991
W
Pele
TheP4ML
Pele
2,722
486
0
3,288
4,635
1,336
0
0
4,635
0
51,514
W
Vulcan
2,771
1,380
0
556
1,140
336
736
52
1,088
31,447
0
L
Hercules
rafiki31386
Hercules
2,785
928
0
1,414
8,366
4,839
193
3,240
5,126
0
21,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,789
Gold Earned
36,423
95
Minions Killed
289
0
Camps Cleared
0
650,522
Distance Traveled
1,002,734
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,957
632
19
2
0
200,704
1
L
Sol
4,419
402
18
2
0
134,140
0
W
Medusa
8,015
729
56
5
0
219,636
1
W
Anhur
6,372
579
61
6
0
146,962
1
L
Fenrir
4,290
390
21
2
0
190,145
6
L
Ra
3,973
361
7
1
0
62,670
0
L
Neith
3,954
359
9
1
0
53,598
0
W
Pele
7,929
721
90
8
0
224,755
1
W
Vulcan
7,150
650
63
6
0
210,677
3
L
Hercules
5,153
468
40
4
0
209,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role