Player Matchup

Horus
Horus
Adamkl123
Horus
Level 29
God Stats
8W - 5L
1,589 SR
Queue Stats
57W - 67L
1,407 Elo+
Party 2
Yemoja
Yemoja
SixtyLyric
Yemoja
Level 35
God Stats
3W - 1L
1,239 SR
Queue Stats
164W - 231L
1,310 Elo+
Party 2
Fenrir
Fenrir
elisar_182
Fenrir
Level 18
God Stats
20W - 31L
1,399 SR
Queue Stats
45W - 65L
1,343 Elo+
Solo
Team Averages
Level 27
1,409 SR
1,353 Elo+

VS

Team Averages
Level 33
1,270 SR
1,381 Elo+
Cu Chulainn
Cu Chulainn
Jimmy Neutron53
Cu Chulainn
Level 45
God Stats
2W - 0L
1,515 SR
Queue Stats
28W - 21L
1,379 Elo+
Party 1
Loki
Loki
SluggedLemming
Loki
Level 30
God Stats
2W - 2L
1,105 SR
Queue Stats
12W - 7L
1,508 Elo+
Party 1
Merlin
Merlin
XglbX2424
Merlin
Level 23
God Stats
2W - 5L
1,191 SR
Queue Stats
18W - 20L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adamkl123
Horus
18
9 / 5 / 11
18,591
620
17,876
37,942
57,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
SixtyLyric
Yemoja
19
7 / 2 / 16
19,089
636
23,921
23,129
33,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
elisar_182
Fenrir
16
7 / 10 / 8
17,673
589
16,736
34,139
20,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jimmy Neutron53
Cu Chulainn
18
4 / 7 / 11
18,742
625
18,800
30,871
11,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 9 / 4
18,695
623
18,251
22,727
7,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
XglbX2424
Merlin
18
4 / 7 / 9
18,932
631
36,467
17,197
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
23
Kills
17
17
Deaths
23
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
Adamkl123
Horus
9
5
11
2.9
W
Cu Chulainn
Jimmy Neutron53
Cu Chulainn
4
7
11
1.36
L
Yemoja
SixtyLyric
Yemoja
7
2
16
7.5
W
9
9
4
1.22
W
Merlin
XglbX2424
Merlin
4
7
9
1.21
L
Fenrir
elisar_182
Fenrir
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,533
Damage
73,518
95,210
Taken
70,795
111,457
Mitigated
25,731
39,850
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Adamkl123
Horus
17,876
8,765
1,794
8,593
37,942
57,773
1,220
18,533
19,409
0
52,916
W
Cu Chulainn
Jimmy Neutron53
Cu Chulainn
18,800
7,306
0
2,140
30,871
11,997
690
10,582
20,289
0
61,669
L
Yemoja
SixtyLyric
Yemoja
23,921
5,815
17,220
10,118
23,129
33,621
1,121
9,642
13,487
80,964
0
W
18,251
9,266
0
4,365
22,727
7,762
1,759
7,077
15,650
0
74,610
W
Merlin
XglbX2424
Merlin
36,467
3,844
0
3,113
17,197
5,972
722
6,358
10,839
107,253
0
L
Fenrir
elisar_182
Fenrir
16,736
892
0
2,125
34,139
20,063
812
8,818
25,321
0
70,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
56,369
256
Minions Killed
285
0
Camps Cleared
0
1,464,161
Distance Traveled
1,521,117
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
18,591
620
72
2
0
528,034
0
W
Cu Chulainn
18,742
625
66
2
0
587,669
3
L
Yemoja
19,089
636
97
3
0
439,363
0
W
Loki
18,695
623
103
3
0
488,512
4
W
Merlin
18,932
631
116
4
0
444,936
1
L
Fenrir
17,673
589
87
3
0
496,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role