Player Matchup

Bellona
Bellona
BabyMon98
Bellona
Level 16
God Stats
3W - 3L
1,236 SR
Queue Stats
121W - 107L
1,326 Elo+
Party 1
Artemis
Artemis
Georgemime
Artemis
Level 7
God Stats
2W - 6L
1,334 SR
Queue Stats
2W - 11L
1,268 Elo+
Solo
Da Ji
Da Ji
Norourvindur
Da Ji
Level 28
God Stats
2W - 5L
1,383 SR
Queue Stats
95W - 109L
1,364 Elo+
Solo
Sol
Sol
WearyFawn96651
Sol
Level 8
God Stats
1W - 1L
1,672 SR
Queue Stats
355W - 382L
1,328 Elo+
Solo
Cerberus
Cerberus
glass199hulking
Cerberus
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 35L
1,393 Elo+
Party 1
Team Averages
Level 14
1,425 SR
1,336 Elo+

VS

Team Averages
Level 28
1,463 SR
1,498 Elo+
Hera
Hera
DeadTide13
Hera
Level 21
God Stats
1W - 0L
1,554 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Fang 1900
Apollo
Level 62
God Stats
4W - 2L
1,274 SR
Queue Stats
135W - 128L
1,428 Elo+
Party 2
Sobek
Sobek
SevastianPZX
Sobek
Level 26
God Stats
2W - 2L
1,488 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Hun Batz
Hun Batz
azesy
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,345 Elo+
Party 2
Zeus
Zeus
chavillegas
Zeus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyMon98
Bellona
17
7 / 6 / 2
11,285
513
13,280
17,888
11,854
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Georgemime
Artemis
14
2 / 10 / 1
9,675
440
6,384
14,648
5,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 7 / 0
10,757
489
6,602
15,845
5,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 2 / 1
6,856
312
1,924
3,123
657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
13
1 / 10 / 3
8,590
390
6,784
17,173
11,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
11,234
511
10,153
8,570
2,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Fang 1900
Apollo
20
24 / 2 / 2
14,141
643
28,581
12,424
5,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 10
11,800
536
9,716
18,664
18,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
azesy
Hun Batz
15
1 / 7 / 3
10,331
470
2,870
13,464
4,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 0 / 0
4,856
221
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
15
Kills
35
35
Deaths
15
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
BabyMon98
Bellona
7
6
2
1.33
W
6
4
2
1.75
W
Apollo
Fang 1900
Apollo
24
2
2
12.5
L
Artemis
Georgemime
Artemis
2
10
1
0.25
L
4
7
0
0.57
W
4
2
10
4.5
L
1
2
1
0.75
W
Hun Batz
azesy
Hun Batz
1
7
3
0.36
W
0
0
0
0
L
Cerberus
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
51,320
68,677
Taken
53,122
35,416
Mitigated
31,575
14,653
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BabyMon98
Bellona
13,280
4,577
0
5,993
17,888
11,854
107
4,016
13,872
221
72,153
W
10,153
3,699
398
1,276
8,570
2,948
2,131
180
8,390
63,579
0
W
Apollo
Fang 1900
Apollo
28,581
19,285
0
4,457
12,424
5,846
3,311
1,492
10,932
0
91,886
L
Artemis
Georgemime
Artemis
6,384
5,292
0
726
14,648
5,241
1,150
2,453
12,195
0
46,593
L
6,602
1,196
0
4,471
15,845
5,845
1,963
7,725
8,120
0
54,709
W
9,716
757
549
3,038
18,664
18,307
213
6,798
11,866
44,539
0
L
1,924
598
111
1,194
3,123
657
0
703
2,420
9,794
0
W
Hun Batz
azesy
Hun Batz
2,870
1,250
0
2,717
13,464
4,474
0
431
13,033
0
62,564
W
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
6,784
302
0
2,158
17,173
11,819
0
4,972
12,201
39,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
52,362
385
Minions Killed
389
0
Camps Cleared
0
1,572,306
Distance Traveled
1,674,938
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,285
513
104
5
0
412,028
4
W
Hera
11,234
511
113
5
0
407,989
4
W
Apollo
14,141
643
142
6
0
432,353
1
L
Artemis
9,675
440
94
4
0
275,945
0
L
Da Ji
10,757
489
89
4
0
419,486
4
W
Sobek
11,800
536
42
2
0
470,812
2
L
Sol
6,856
312
12
1
0
108,375
0
W
Hun Batz
10,331
470
92
4
0
363,784
0
W
Zeus
4,856
221
0
0
0
0
0
L
Cerberus
8,590
390
86
4
0
356,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role