Player Matchup

Cerberus
Cerberus
EODLunchbox
Cerberus
Level 126
God Stats
45W - 38L
1,604 SR
Queue Stats
78W - 73L
1,600 Elo+
Solo
Pele
Pele
maxluminozo
Pele
Level 79
God Stats
3W - 1L
1,540 SR
Queue Stats
44W - 46L
1,666 Elo+
Solo
The Morrigan
The Morrigan
velvc_
The Morrigan
Level 149
God Stats
5W - 2L
1,868 SR
Queue Stats
139W - 117L
1,601 Elo+
Solo
Team Averages
Level 118
1,671 SR
1,622 Elo+

VS

Team Averages
Level 91
1,639 SR
1,515 Elo+
Nox
Nox
AvengedxPred
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,309 Elo+
Solo
Hun Batz
Hun Batz
Megamason4
Hun Batz
Level 86
God Stats
25W - 12L
1,916 SR
Queue Stats
251W - 211L
1,592 Elo+
Party 1
Yemoja
Yemoja
Pranker64
Yemoja
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 141L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EODLunchbox
Cerberus
16
2 / 3 / 10
16,165
599
13,069
24,441
32,808
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 8 / 4
14,399
533
9,502
16,887
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
velvc_
The Morrigan
19
10 / 3 / 2
18,443
683
19,483
11,753
4,557
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
15,515
575
14,082
13,543
4,648
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Megamason4
Hun Batz
17
10 / 4 / 3
16,945
628
24,102
25,143
15,661
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Pranker64
Yemoja
15
1 / 5 / 11
15,915
589
6,044
21,223
17,657
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
13
Kills
14
14
Deaths
13
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Cerberus
EODLunchbox
Cerberus
2
3
10
2.33
L
Hun Batz
Megamason4
Hun Batz
10
4
3
2.88
L
Yemoja
Pranker64
Yemoja
1
5
11
1.3
W
1
8
4
0.38
W
The Morrigan
velvc_
The Morrigan
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,054
Damage
44,228
53,081
Taken
59,909
42,822
Mitigated
37,966
8,202
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,082
708
0
3,129
13,543
4,648
431
8,529
5,014
104,344
0
W
Cerberus
EODLunchbox
Cerberus
13,069
221
0
5,189
24,441
32,808
624
10,577
13,864
49,326
0
L
Hun Batz
Megamason4
Hun Batz
24,102
7,754
0
7,256
25,143
15,661
508
11,527
13,616
0
97,206
L
Yemoja
Pranker64
Yemoja
6,044
1,145
7,130
6,056
21,223
17,657
484
10,796
10,427
31,260
0
W
9,502
2,374
0
331
16,887
5,457
0
5,368
11,519
0
46,656
W
The Morrigan
velvc_
The Morrigan
19,483
2,583
0
2,682
11,753
4,557
1,766
4,216
7,449
108,232
1,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
48,375
301
Minions Killed
325
0
Camps Cleared
0
1,458,753
Distance Traveled
1,395,792
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
15,515
575
164
6
0
460,371
5
W
Cerberus
16,165
599
89
3
0
499,426
5
L
Hun Batz
16,945
628
122
5
0
487,665
3
L
Yemoja
15,915
589
39
1
0
447,756
6
W
Pele
14,399
533
56
2
0
495,806
7
W
The Morrigan
18,443
683
156
6
0
463,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role