Player Matchup

Set
Set
TGC_JJMAJuan
Set
Level 54
God Stats
0W - 1L
1,306 SR
Queue Stats
45W - 54L
1,254 Elo+
Party 2
Baron Samedi
Baron Samedi
TGC_isaqui13
Baron Samedi
Level 25
God Stats
2W - 5L
1,743 SR
Queue Stats
28W - 32L
1,302 Elo+
Party 2
Izanami
Izanami
norki3
Izanami
Level 28
God Stats
32W - 26L
1,509 SR
Queue Stats
160W - 202L
1,321 Elo+
Solo
Team Averages
Level 36
1,519 SR
1,292 Elo+

VS

Team Averages
Level 43
1,500 SR
1,287 Elo+
Nemesis
Nemesis
FABULOS ORPHEUS
Nemesis
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 21L
1,298 Elo+
Party 1
Ullr
Ullr
bmxcreeper
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,298 Elo+
Party 1
Sobek
Sobek
ceysio4o
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 113L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 4
10,321
607
6,288
14,754
4,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TGC_isaqui13
Baron Samedi
11
2 / 6 / 2
10,186
599
9,760
12,230
4,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
norki3
Izanami
13
4 / 3 / 2
11,784
693
12,110
12,539
3,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 2 / 6
13,815
813
17,152
15,522
5,073
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 5
12,011
707
12,403
12,934
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
ceysio4o
Sobek
11
0 / 4 / 9
10,084
593
3,623
12,549
6,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
22
22
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
15
2
6
9
L
1
13
4
0.23
L
Baron Samedi
TGC_isaqui13
Baron Samedi
2
6
2
0.5
W
7
2
5
4.75
W
Sobek
ceysio4o
Sobek
0
4
9
1.13
L
Izanami
norki3
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
33,178
39,523
Taken
41,005
12,144
Mitigated
16,741
6,258
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,152
8,324
111
7,940
15,522
5,073
1,313
1,580
13,942
0
80,247
L
6,288
3,674
198
796
14,754
4,322
0
989
13,765
0
21,019
L
Baron Samedi
TGC_isaqui13
Baron Samedi
9,760
907
237
2,727
12,230
4,501
246
1,378
10,852
29,412
0
W
12,403
5,883
306
6,535
12,934
4,701
1,302
4,508
8,426
0
49,428
W
Sobek
ceysio4o
Sobek
3,623
119
513
4,971
12,549
6,967
268
3,974
8,575
21,103
0
L
Izanami
norki3
Izanami
12,110
7,837
0
2,300
12,539
3,321
403
1,296
11,243
0
51,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
35,910
152
Minions Killed
213
0
Camps Cleared
0
776,571
Distance Traveled
860,017
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,815
813
92
5
0
365,250
3
L
Set
10,321
607
32
2
0
276,046
3
L
Baron Samedi
10,186
599
28
2
0
223,075
4
W
Ullr
12,011
707
77
5
0
271,393
1
W
Sobek
10,084
593
44
3
0
223,374
3
L
Izanami
11,784
693
92
5
0
277,450
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role