Player Matchup

Pele
Pele
Hiyosik
Pele
Level 82
God Stats
1W - 3L
1,256 SR
Queue Stats
260W - 262L
1,505 Elo+
Solo
Merlin
Merlin
Looter Mgavin
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,629 Elo+
Solo
Artio
Artio
Tha Boul Stick
Artio
Level 94
God Stats
5W - 4L
1,528 SR
Queue Stats
492W - 471L
1,505 Elo+
Solo
Aphrodite
Aphrodite
heehaw25
Aphrodite
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,442 Elo+
Solo
Cernunnos
Cernunnos
whoopsishockedu
Cernunnos
Level 104
God Stats
6W - 4L
1,500 SR
Queue Stats
447W - 431L
1,389 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,494 Elo+

VS

Team Averages
Level 85
1,603 SR
1,427 Elo+
Scylla
Scylla
Cowkiller09
Scylla
Level 124
God Stats
6W - 3L
1,733 SR
Queue Stats
228W - 221L
1,336 Elo+
Party 2
Geb
Geb
JohnnyLightwave
Geb
Level 91
God Stats
14W - 10L
1,500 SR
Queue Stats
486W - 512L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
Ria Akim
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Apollo
Apollo
S1DIESEL
Apollo
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 85L
1,351 Elo+
Party 2
Hel
Hel
two kites
Hel
Level 67
God Stats
7W - 5L
1,781 SR
Queue Stats
323W - 300L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hiyosik
Pele
17
2 / 10 / 10
10,927
607
20,407
21,585
9,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 5 / 9
11,459
637
34,849
14,889
6,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 8
11,803
656
12,443
28,198
36,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
heehaw25
Aphrodite
19
2 / 3 / 11
11,453
636
11,999
27,934
35,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
whoopsishockedu
Cernunnos
19
4 / 2 / 4
12,727
707
33,904
17,887
8,943
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
9 / 1 / 10
12,451
692
29,257
10,425
4,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 16
13,139
730
14,834
42,713
31,362
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Ria Akim
Sun Wukong
17
0 / 3 / 15
10,576
588
9,021
27,736
22,133
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
S1DIESEL
Apollo
20
7 / 5 / 12
12,817
712
19,956
27,507
12,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 2 / 15
12,541
697
24,369
27,766
11,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
14
Kills
25
25
Deaths
14
42
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
1
10
14
L
Pele
Hiyosik
Pele
2
10
10
0.7
W
4
3
16
4
L
2
5
9
1.3
W
Sun Wukong
Ria Akim
Sun Wukong
0
3
15
2.5
W
Apollo
S1DIESEL
Apollo
7
5
12
2.6
L
4
5
8
1.6
L
Aphrodite
heehaw25
Aphrodite
2
3
11
2.5
W
5
2
15
6.25
L
Cernunnos
whoopsishockedu
Cernunnos
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,602
Damage
97,437
110,493
Taken
136,147
96,432
Mitigated
81,561
57,885
Healing
84,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
29,257
1,274
3,571
1,478
10,425
4,180
1,452
2,817
7,608
43,468
0
L
Pele
Hiyosik
Pele
20,407
2,783
3,746
1,955
21,585
9,492
1,094
13,738
7,847
0
33,514
W
14,834
739
4,074
9,200
42,713
31,362
268
22,471
20,242
27,540
0
L
34,849
2,445
3,803
1,422
14,889
6,616
634
9,923
4,966
58,796
0
W
Sun Wukong
Ria Akim
Sun Wukong
9,021
1,125
1,993
5,374
27,736
22,133
536
9,649
18,087
0
23,695
W
Apollo
S1DIESEL
Apollo
19,956
11,055
1,516
7,177
27,507
12,215
1,381
12,035
15,472
0
43,228
L
12,443
140
3,943
7,773
28,198
36,123
567
13,816
14,382
25,660
0
L
Aphrodite
heehaw25
Aphrodite
11,999
3,269
9,101
13,477
27,934
35,258
146
19,010
8,924
20,737
0
W
24,369
2,930
32,095
17,937
27,766
11,671
1,008
12,319
15,447
50,229
0
L
Cernunnos
whoopsishockedu
Cernunnos
33,904
8,866
8,190
4,475
17,887
8,943
1,429
11,973
5,914
0
58,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
61,524
156
Minions Killed
181
0
Camps Cleared
0
1,559,224
Distance Traveled
1,624,905
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,451
692
31
2
0
317,459
0
L
Pele
10,927
607
25
1
0
303,076
0
W
Geb
13,139
730
16
1
0
340,050
0
L
Merlin
11,459
637
37
2
0
285,353
2
W
Sun Wukong
10,576
588
21
1
0
338,359
0
W
Apollo
12,817
712
68
4
0
273,870
0
L
Artio
11,803
656
16
1
0
365,063
0
L
Aphrodite
11,453
636
29
2
0
294,209
2
W
Hel
12,541
697
45
3
0
355,167
0
L
Cernunnos
12,727
707
49
3
0
311,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role