Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 1L
1,813 SR
Queue Stats
40W - 43L
1,594 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,409 Elo+
Party 2
Janus
Janus
iSlangBicho
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Team Averages
Level 87
1,604 SR
1,501 Elo+

VS

Team Averages
Level 114
1,681 SR
1,460 Elo+
Nike
Nike
Uptightkillshot
Nike
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 16L
1,451 Elo+
Party 1
Merlin
Merlin
VVarpiggy
Merlin
Level 129
God Stats
6W - 5L
1,612 SR
Queue Stats
47W - 37L
1,502 Elo+
Party 1
Izanami
Izanami
gamerbeast998
Izanami
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
11W - 10L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 1
8,214
685
4,779
9,514
3,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
 
Khepri
9
1 / 4 / 1
7,297
608
2,559
10,433
7,034
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 1
7,652
638
2,968
6,299
1,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
8,949
746
4,083
5,277
4,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
VVarpiggy
Merlin
13
5 / 0 / 6
9,538
795
11,929
6,612
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
11
2 / 4 / 8
8,785
732
5,732
5,752
1,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
12
12
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
1
0.63
L
Khepri
 
Khepri
1
4
1
0.38
W
5
0
5
7.5
W
Merlin
VVarpiggy
Merlin
5
0
6
8
W
Izanami
2
4
8
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,306
Damage
21,744
26,246
Taken
17,641
12,166
Mitigated
8,957
3,713
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,779
3,001
0
2,387
9,514
3,377
0
4,178
5,336
0
32,040
L
Khepri
 
Khepri
2,559
149
262
417
10,433
7,034
0
4,885
5,548
15,821
0
W
4,083
1,198
0
686
5,277
4,647
162
1,682
3,595
0
12,074
W
Merlin
VVarpiggy
Merlin
11,929
730
0
1,910
6,612
2,398
1,330
2,050
4,562
56,850
0
W
Izanami
5,732
3,394
0
274
5,752
1,912
1,160
1,891
3,861
0
30,889
L
2,968
82
377
270
6,299
1,755
0
2,897
3,402
14,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
27,272
122
Minions Killed
169
0
Camps Cleared
0
626,455
Distance Traveled
619,184
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,214
685
69
6
0
207,215
4
L
Khepri
7,297
608
18
2
0
206,268
2
W
Nike
8,949
746
16
1
0
202,945
3
W
Merlin
9,538
795
93
8
0
210,533
6
W
Izanami
8,785
732
60
5
0
205,706
2
L
Janus
7,652
638
35
3
0
212,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role