Player Matchup

Chaac
Chaac
Gold II
lnIist
Chaac
Gold II
Level 81
God Stats
37W - 21L
1,788 SR
Queue Stats
40W - 31L
1,562 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 81
1,788 SR
1,562 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,703 SR
1,537 MMR
Chaac
Chaac
Silver IV
dj burgin23
Chaac
Silver IV
Level 124
God Stats
4W - 2L
1,703 SR
Queue Stats
19W - 22L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
lnIist
Chaac
20
1 / 0 / 0
20,547
663
29,765
32,313
51,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
HeimdallrSetKaliChronosSkadi

VS

Bans
AnubisIzanamiHe BoCu ChulainnHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 0
22,276
719
24,440
42,366
44,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Chaac
lnIist
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
24,440
32,313
Taken
42,366
51,060
Mitigated
44,418
19,994
Healing
25,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,440
8,647
0
25,515
42,366
44,418
861
2,035
40,331
0
237,128
W
Chaac
lnIist
Chaac
29,765
8,533
0
19,994
32,313
51,060
3,090
709
31,604
767
182,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,547
Gold Earned
22,276
277
Minions Killed
375
0
Camps Cleared
0
618,264
Distance Traveled
600,867
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
22,276
719
375
12
0
600,867
5
W
Chaac
20,547
663
277
9
0
618,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role