Player Matchup

Hun Batz
Hun Batz
Diamond II
 
Hun Batz
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Gаbu
Fenrir
Masters
Level 144
God Stats
178W - 114L
1,687 SR
Queue Stats
835W - 752L
2,270 MMR
Solo
Odin
Odin
Diamond III
MightyEJK
Odin
Diamond III
Level 160
God Stats
5W - 3L
1,285 SR
Queue Stats
183W - 159L
2,483 MMR
Solo
Poseidon
Poseidon
Diamond III
Pr0NaX
Poseidon
Diamond III
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 107L
2,242 MMR
Party 1
Bacchus
Bacchus
Diamond V
bobbyfire8751
Bacchus
Diamond V
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 64L
2,268 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,494 SR
2,153 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,600 SR
2,057 MMR
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
FleXy
Ganesha
Diamond III
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 163L
2,156 MMR
Solo
Set
Set
Diamond I
LASBRA
Set
Diamond I
Level 160
God Stats
24W - 13L
1,712 SR
Queue Stats
308W - 292L
2,859 MMR
Solo
Merlin
Merlin
Diamond IV
plazysyn
Merlin
Diamond IV
Level 160
God Stats
3W - 5L
1,790 SR
Queue Stats
115W - 103L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 4 / 0
7,349
525
3,459
8,931
2,795
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Gаbu
Fenrir
12
2 / 2 / 1
6,955
497
4,088
8,568
3,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
12
0 / 6 / 0
6,919
494
3,751
10,752
7,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Pr0NaX
Poseidon
12
0 / 6 / 1
7,470
534
2,490
6,902
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
10
1 / 3 / 1
6,861
490
5,135
11,212
6,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
PersephoneYemojaThorThe MorriganHeimdallr

VS

Bans
SusanoXing TianAresKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 0 / 6
9,148
653
9,180
10,516
12,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
 
Anhur
13
2 / 3 / 2
7,948
568
3,872
5,769
1,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
FleXy
Ganesha
13
0 / 0 / 9
8,496
607
4,265
6,809
4,569
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
LASBRA
Set
15
8 / 0 / 7
10,189
728
11,685
8,712
4,436
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
plazysyn
Merlin
15
7 / 1 / 2
9,812
701
6,366
4,482
1,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
21
21
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
0
0.25
W
Cerberus
 
Cerberus
4
0
6
7
W
Anhur
 
Anhur
2
3
2
1
W
Ganesha
FleXy
Ganesha
0
0
9
4.5
L
Fenrir
Gаbu
Fenrir
2
2
1
1.25
W
Set
LASBRA
Set
8
0
7
11.5
L
Odin
0
6
0
0
L
Poseidon
Pr0NaX
Poseidon
0
6
1
0.08
L
Bacchus
1
3
1
0.5
W
Merlin
plazysyn
Merlin
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
35,368
46,365
Taken
36,288
21,816
Mitigated
25,073
10,939
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,459
1,350
0
1,668
8,931
2,795
0
2,759
6,172
0
49,648
W
Cerberus
 
Cerberus
9,180
919
0
4,928
10,516
12,729
437
1,203
9,313
54,341
0
W
Anhur
 
Anhur
3,872
1,921
0
1,802
5,769
1,804
968
2,110
3,659
0
47,736
W
Ganesha
FleXy
Ganesha
4,265
709
0
2,438
6,809
4,569
571
1,516
5,293
31,235
0
L
Fenrir
Gаbu
Fenrir
4,088
2,789
0
4,483
8,568
3,249
0
3,150
5,418
0
30,645
W
Set
LASBRA
Set
11,685
5,168
0
3,739
8,712
4,436
1,713
2,881
5,831
0
69,001
L
Odin
3,751
902
0
1,902
10,752
7,720
98
6,466
4,286
8,227
33,695
L
Poseidon
Pr0NaX
Poseidon
2,490
254
0
136
6,902
1,727
0
3,216
3,686
56,581
0
L
Bacchus
5,135
895
0
2,750
11,212
6,325
0
4,220
6,992
21,926
0
W
Merlin
plazysyn
Merlin
6,366
587
0
250
4,482
1,535
1,396
727
3,755
59,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
45,593
408
Minions Killed
502
0
Camps Cleared
0
1,356,516
Distance Traveled
1,420,232
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,349
525
97
7
0
298,403
2
W
Cerberus
9,148
653
127
9
0
280,019
3
W
Anhur
7,948
568
115
8
0
243,788
4
W
Ganesha
8,496
607
12
1
0
286,985
6
L
Fenrir
6,955
497
85
6
0
277,546
4
W
Set
10,189
728
113
8
0
323,922
6
L
Odin
6,919
494
77
6
0
243,097
2
L
Poseidon
7,470
534
132
9
0
251,799
6
L
Bacchus
6,861
490
17
1
0
285,671
1
W
Merlin
9,812
701
135
10
0
285,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role