Player Matchup

Jormungandr
Jormungandr
Skymidori
Jormungandr
Level 52
God Stats
2W - 3L
1,307 SR
Queue Stats
221W - 204L
1,361 Elo+
Party 1
Ah Puch
Ah Puch
eRz i RaZeSs
Ah Puch
Level 28
God Stats
57W - 35L
1,266 SR
Queue Stats
382W - 302L
1,366 Elo+
Party 1
Cernunnos
Cernunnos
usmcsemperfi198
Cernunnos
Level 108
God Stats
4W - 1L
1,190 SR
Queue Stats
57W - 66L
1,301 Elo+
Solo
Team Averages
Level 63
1,254 SR
1,343 Elo+

VS

Team Averages
Level 31
1,527 SR
1,494 Elo+
Kukulkan
Kukulkan
ThaBossMan96
Kukulkan
Level 49
God Stats
31W - 26L
1,521 SR
Queue Stats
462W - 485L
1,376 Elo+
Solo
Yemoja
Yemoja
YOUNGxOGxPESO
Yemoja
Level 26
God Stats
5W - 2L
1,561 SR
Queue Stats
19W - 13L
1,563 Elo+
Party 2
Jing Wei
Jing Wei
blahblah138
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Skymidori
Jormungandr
14
4 / 2 / 11
15,240
663
12,159
23,600
25,950
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
eRz i RaZeSs
Ah Puch
16
9 / 3 / 3
15,277
664
17,794
17,951
6,139
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
usmcsemperfi198
Cernunnos
16
4 / 1 / 7
14,646
637
14,660
17,007
6,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ThaBossMan96
Kukulkan
15
3 / 5 / 0
14,267
620
19,932
18,372
5,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 2
12,766
555
9,740
16,204
8,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
blahblah138
Jing Wei
13
1 / 7 / 3
12,871
560
11,362
18,643
5,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
5
6
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Skymidori
Jormungandr
4
2
11
4.75
L
Kukulkan
ThaBossMan96
Kukulkan
3
5
0
0.6
L
1
5
2
0.4
L
Jing Wei
blahblah138
Jing Wei
1
7
3
0.36
W
Ah Puch
eRz i RaZeSs
Ah Puch
9
3
3
3.5
W
Cernunnos
usmcsemperfi198
Cernunnos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,613
Damage
41,034
58,558
Taken
53,219
38,276
Mitigated
19,277
15,462
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Skymidori
Jormungandr
12,159
3,249
617
2,872
23,600
25,950
498
12,421
11,179
41,111
0
L
Kukulkan
ThaBossMan96
Kukulkan
19,932
641
496
4,668
18,372
5,580
0
9,013
9,359
79,194
0
L
9,740
537
5,388
1,572
16,204
8,113
0
10,445
5,759
39,624
0
L
Jing Wei
blahblah138
Jing Wei
11,362
8,346
258
1,509
18,643
5,584
0
10,631
8,012
0
45,243
W
Ah Puch
eRz i RaZeSs
Ah Puch
17,794
558
1,397
6,119
17,951
6,139
430
10,650
7,301
64,409
0
W
Cernunnos
usmcsemperfi198
Cernunnos
14,660
7,473
471
3,986
17,007
6,187
1,415
6,645
10,362
0
94,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,163
Gold Earned
39,904
260
Minions Killed
296
0
Camps Cleared
0
1,199,427
Distance Traveled
1,187,120
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,240
663
32
1
0
398,315
2
L
Kukulkan
14,267
620
130
6
0
405,393
0
L
Yemoja
12,766
555
66
3
0
390,708
5
L
Jing Wei
12,871
560
100
4
0
391,019
4
W
Ah Puch
15,277
664
107
5
0
362,590
8
W
Cernunnos
14,646
637
121
5
0
438,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role