Player Matchup

King Arthur
King Arthur
Asphyra
King Arthur
Level 75
God Stats
28W - 13L
1,593 SR
Queue Stats
61W - 58L
1,640 Elo+
Solo
Thor
Thor
Atombomben
Thor
Level 144
God Stats
1W - 2L
1,167 SR
Queue Stats
23W - 17L
1,348 Elo+
Party 1
Discordia
Discordia
Lammkott
Discordia
Level 123
God Stats
2W - 1L
1,466 SR
Queue Stats
39W - 26L
1,434 Elo+
Party 1
Team Averages
Level 114
1,409 SR
1,474 Elo+

VS

Team Averages
Level 123
1,536 SR
1,572 Elo+
Neith
Neith
Dudeson49
Neith
Level 111
God Stats
35W - 23L
1,496 SR
Queue Stats
71W - 45L
1,535 Elo+
Party 2
Hercules
Hercules
WitheredLilac
Hercules
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 193L
1,588 Elo+
Party 2
Sol
Sol
andr8009
Sol
Level 101
God Stats
16W - 13L
1,611 SR
Queue Stats
221W - 170L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asphyra
King Arthur
15
9 / 6 / 15
15,782
752
20,533
26,970
39,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 3 / 10
14,886
709
16,608
16,711
13,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Lammkott
Discordia
16
9 / 4 / 11
14,583
694
20,497
11,546
5,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dudeson49
Neith
12
2 / 13 / 6
12,225
582
11,324
19,938
5,709
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
WitheredLilac
Hercules
15
6 / 7 / 4
14,801
705
15,784
27,838
34,977
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 8 / 3
12,994
619
12,027
16,384
4,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
28
Kills
13
13
Deaths
28
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asphyra
King Arthur
9
6
15
2.75
W
10
3
10
5
L
Neith
Dudeson49
Neith
2
13
6
0.38
W
Discordia
Lammkott
Discordia
9
4
11
3.63
L
Hercules
WitheredLilac
Hercules
6
7
4
1.14
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,638
Damage
39,135
55,227
Taken
64,160
58,335
Mitigated
45,571
15,793
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asphyra
King Arthur
20,533
3,953
1,335
9,088
26,970
39,595
183
8,732
18,238
1,788
45,154
W
16,608
2,214
0
2,555
16,711
13,613
1,770
3,458
13,253
0
60,728
L
Neith
Dudeson49
Neith
11,324
6,766
0
1,316
19,938
5,709
168
6,472
13,466
0
34,291
W
Discordia
Lammkott
Discordia
20,497
939
0
2,815
11,546
5,127
1,534
2,102
9,444
83,517
0
L
Hercules
WitheredLilac
Hercules
15,784
7,463
0
7,726
27,838
34,977
0
10,113
17,276
4,926
34,262
L
12,027
2,982
0
3,916
16,384
4,885
157
4,775
11,609
60,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
40,020
224
Minions Killed
190
0
Camps Cleared
0
1,154,981
Distance Traveled
1,041,868
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,782
752
50
2
0
378,506
4
W
Thor
14,886
709
75
4
0
392,137
6
L
Neith
12,225
582
60
3
0
312,677
7
W
Discordia
14,583
694
99
5
0
384,338
5
L
Hercules
14,801
705
39
2
0
406,799
5
L
Sol
12,994
619
91
4
0
322,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role