Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver V
IfYouSmell
Terra
Silver V
Level 106
God Stats
24W - 26L
1,474 SR
Queue Stats
54W - 73L
1,140 MMR
Party 2
Heimdallr
Heimdallr
Bronze I
System42
Heimdallr
Bronze I
Level 69
God Stats
17W - 21L
1,514 SR
Queue Stats
54W - 73L
988 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,496 SR
1,209 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,368 SR
1,005 MMR
Agni
Agni
Bronze I
Breecules
Agni
Bronze I
Level 131
God Stats
7W - 11L
1,308 SR
Queue Stats
113W - 115L
1,091 MMR
Solo
Tyr
Tyr
Bronze I
Dytanen
Tyr
Bronze I
Level 82
God Stats
16W - 18L
1,296 SR
Queue Stats
66W - 70L
1,072 MMR
Party 1
Anhur
Anhur
Bronze III
kder8
Anhur
Bronze III
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 65L
853 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 5 / 2
12,095
711
6,969
12,745
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
11
1 / 4 / 6
10,205
600
6,024
16,180
10,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
System42
Heimdallr
13
4 / 2 / 2
11,573
681
13,206
11,577
3,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ZeusNoxOdinPoseidonAnubis

VS

Bans
KumbhakarnaCupidHadesHou YiEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 1 / 10
11,085
652
14,376
11,848
3,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
5
0 / 2 / 0
8,035
473
0
2,955
1,402
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
kder8
Anhur
14
9 / 4 / 1
12,055
709
13,256
16,980
5,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
10
11
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
5
2
0.6
L
Agni
1
1
10
6
L
Tyr
0
2
0
0
W
Terra
1
4
6
1
W
Heimdallr
System42
Heimdallr
4
2
2
2.5
L
Anhur
kder8
Anhur
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
27,632
40,502
Taken
31,783
17,793
Mitigated
10,636
16,976
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,969
311
0
3,073
12,745
3,798
926
5,046
7,699
68,797
0
L
Agni
14,376
798
542
3,512
11,848
3,739
260
4,971
6,877
43,782
0
L
Tyr
0
0
0
500
2,955
1,402
0
1,684
1,271
0
665
W
Terra
6,024
416
2,803
7,056
16,180
10,486
118
6,271
9,909
12,000
0
W
Heimdallr
System42
Heimdallr
13,206
4,180
0
4,044
11,577
3,509
2,357
3,131
8,446
0
65,419
L
Anhur
kder8
Anhur
13,256
5,957
876
5,985
16,980
5,495
717
6,390
10,589
0
59,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
31,175
233
Minions Killed
165
0
Camps Cleared
0
909,109
Distance Traveled
786,764
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,095
711
122
7
0
259,488
5
L
Agni
11,085
652
61
4
0
371,457
5
L
Tyr
8,035
473
2
0
0
58,249
0
W
Terra
10,205
600
8
0
0
336,840
5
W
Heimdallr
11,573
681
103
6
0
312,781
5
L
Anhur
12,055
709
102
6
0
357,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role