Player Matchup

Bakasura
Bakasura
JBx2K
Bakasura
Level 64
God Stats
6W - 11L
1,500 SR
Queue Stats
131W - 154L
1,379 Elo+
Party 1
Zeus
Zeus
WBx2K
Zeus
Level 61
God Stats
30W - 21L
1,349 SR
Queue Stats
139W - 124L
1,247 Elo+
Party 1
Odin
Odin
xBIGxARISTOTLEx
Odin
Level 59
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 31L
1,457 Elo+
Party 1
Team Averages
Level 61
1,378 SR
1,361 Elo+

VS

Team Averages
Level 82
1,580 SR
1,447 Elo+
Heimdallr
Heimdallr
J-ROC-Nahmsayan
Heimdallr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
556W - 566L
1,433 Elo+
Solo
Ah Puch
Ah Puch
McSteezy69
Ah Puch
Level 38
God Stats
1W - 1L
1,751 SR
Queue Stats
67W - 77L
1,459 Elo+
Solo
Ymir
Ymir
R asafe7
Ymir
Level 146
God Stats
2W - 4L
1,488 SR
Queue Stats
14W - 12L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JBx2K
Bakasura
16
4 / 6 / 8
14,451
657
9,808
19,092
6,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
WBx2K
Zeus
16
6 / 3 / 6
14,392
654
26,290
11,743
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 4 / 8
13,043
593
5,908
16,090
18,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
J-ROC-Nahmsayan
Heimdallr
14
3 / 3 / 9
12,995
591
10,666
14,545
10,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
McSteezy69
Ah Puch
15
6 / 3 / 6
13,619
619
15,177
9,928
3,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
4 / 6 / 9
13,915
633
8,852
23,633
28,116
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
12
Kills
13
13
Deaths
12
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
J-ROC-Nahmsayan
Heimdallr
3
3
9
2.5
W
Bakasura
JBx2K
Bakasura
4
6
8
1.33
L
Ah Puch
McSteezy69
Ah Puch
6
3
6
3
L
Ymir
4
6
9
1.42
W
Zeus
WBx2K
Zeus
6
3
6
3
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,006
Damage
34,695
46,925
Taken
48,106
29,117
Mitigated
42,200
15,640
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
J-ROC-Nahmsayan
Heimdallr
10,666
1,422
1,259
1,456
14,545
10,850
0
8,351
5,963
0
34,486
W
Bakasura
JBx2K
Bakasura
9,808
5,877
905
5,658
19,092
6,936
1,567
9,554
9,534
0
66,607
L
Ah Puch
McSteezy69
Ah Puch
15,177
1,002
1,416
1,370
9,928
3,234
200
5,524
4,042
55,239
0
L
Ymir
8,852
805
0
3,331
23,633
28,116
0
12,479
10,575
48,837
0
W
Zeus
WBx2K
Zeus
26,290
493
1,670
5,140
11,743
4,055
568
7,090
4,653
74,925
0
W
5,908
1,906
727
1,540
16,090
18,126
117
8,112
7,978
0
23,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
40,529
287
Minions Killed
214
0
Camps Cleared
0
1,206,335
Distance Traveled
1,075,769
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,995
591
46
2
0
404,121
0
W
Bakasura
14,451
657
130
6
0
459,803
6
L
Ah Puch
13,619
619
106
5
0
361,325
7
L
Ymir
13,915
633
62
3
0
310,323
5
W
Zeus
14,392
654
123
6
0
365,578
8
W
Odin
13,043
593
34
2
0
380,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role