Player Matchup

Raijin
Raijin
Arquimet
Raijin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,458 Elo+
Party 2
Achilles
Achilles
ChinoPete
Achilles
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 105L
1,432 Elo+
Party 2
Medusa
Medusa
DGnius
Medusa
Level 63
God Stats
0W - 1L
1,532 SR
Queue Stats
6W - 13L
1,378 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,423 Elo+

VS

Team Averages
Level 91
1,646 SR
1,490 Elo+
Camazotz
Camazotz
FalconXerxes
Camazotz
Level 101
God Stats
1W - 0L
1,508 SR
Queue Stats
46W - 38L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Wilfred HD
Jormungandr
Level 84
God Stats
2W - 1L
1,715 SR
Queue Stats
53W - 43L
1,416 Elo+
Party 1
Odin
Odin
duckmun
Odin
Level 88
God Stats
2W - 1L
1,715 SR
Queue Stats
20W - 18L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arquimet
Raijin
20
17 / 8 / 8
22,808
736
44,534
34,112
16,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ChinoPete
Achilles
20
5 / 2 / 15
19,838
640
21,726
44,077
78,547
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
DGnius
Medusa
17
4 / 14 / 9
18,505
597
19,858
28,055
10,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FalconXerxes
Camazotz
18
6 / 7 / 8
19,985
645
28,107
39,875
26,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Wilfred HD
Jormungandr
19
8 / 6 / 10
20,172
651
33,664
31,820
32,324
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
duckmun
Odin
18
10 / 13 / 10
20,833
672
27,109
36,987
27,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
26
Kills
24
24
Deaths
26
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
Arquimet
Raijin
17
8
8
2.63
L
Achilles
ChinoPete
Achilles
5
2
15
6.25
L
Medusa
DGnius
Medusa
4
14
9
0.61
W
Camazotz
FalconXerxes
Camazotz
6
7
8
1.43
W
Jormungandr
Wilfred HD
Jormungandr
8
6
10
2.17
W
Odin
duckmun
Odin
10
13
10
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,118
Damage
88,880
106,244
Taken
108,682
105,138
Mitigated
86,495
31,444
Healing
30,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Arquimet
Raijin
44,534
4,262
0
6,580
34,112
16,088
545
11,483
22,629
153,651
0
L
Achilles
ChinoPete
Achilles
21,726
6,263
0
22,455
44,077
78,547
527
14,110
29,967
0
87,097
L
Medusa
DGnius
Medusa
19,858
12,344
0
2,409
28,055
10,503
925
8,541
19,514
0
65,356
W
Camazotz
FalconXerxes
Camazotz
28,107
10,271
0
25,014
39,875
26,945
356
13,205
26,170
0
132,637
W
Jormungandr
Wilfred HD
Jormungandr
33,664
4,625
7
2,838
31,820
32,324
770
15,396
16,170
87,777
1,324
W
Odin
duckmun
Odin
27,109
6,954
0
2,483
36,987
27,226
383
17,173
19,814
1,131
67,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
60,990
327
Minions Killed
307
0
Camps Cleared
0
1,577,772
Distance Traveled
1,583,683
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
22,808
736
150
5
0
500,857
1
L
Achilles
19,838
640
98
3
0
608,583
9
L
Medusa
18,505
597
79
3
0
468,332
0
W
Camazotz
19,985
645
154
5
0
581,445
7
W
Jormungandr
20,172
651
91
3
0
528,058
4
W
Odin
20,833
672
62
2
0
474,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role