Player Matchup

Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Bulls Smurf
Anhur
Platinum II
Level 95
God Stats
3W - 2L
1,697 SR
Queue Stats
64W - 46L
1,969 MMR
Solo
Thoth
Thoth
Diamond IV
TheBestChance
Thoth
Diamond IV
Level 99
God Stats
2W - 2L
1,822 SR
Queue Stats
157W - 156L
2,019 MMR
Solo
King Arthur
King Arthur
Platinum I
ePiiC Beast9378
King Arthur
Platinum I
Level 65
God Stats
0W - 2L
1,300 SR
Queue Stats
26W - 23L
2,051 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,564 SR
1,808 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,610 SR
2,017 MMR
Ne Zha
Ne Zha
Platinum III
GekyumeSY
Ne Zha
Platinum III
Level 133
God Stats
12W - 10L
1,656 SR
Queue Stats
48W - 37L
2,069 MMR
Solo
Raijin
Raijin
Diamond V
Im_Toadinn
Raijin
Diamond V
Level 88
God Stats
4W - 7L
1,519 SR
Queue Stats
117W - 106L
2,034 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Rapt
Sun Wukong
Diamond III
Level 128
God Stats
17W - 13L
1,573 SR
Queue Stats
141W - 147L
2,020 MMR
Solo
Geb
Geb
Platinum III
tea-rex-XG
Geb
Platinum III
Level 129
God Stats
3W - 5L
1,801 SR
Queue Stats
52W - 53L
2,002 MMR
Solo
Hou Yi
Hou Yi
Platinum I
yenrof
Hou Yi
Platinum I
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
276W - 237L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 0
2,708
542
0
524
173
Shoes

Shoes

+6%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Thor
 
Thor
2
0 / 0 / 0
2,694
539
77
849
150
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 5 / 0
2,511
502
81
3,128
627
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,251
650
511
1,369
360
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
ePiiC Beast9378
King Arthur
1
0 / 0 / 0
2,409
482
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KukulkanHeimdallrBastetOdinSusano

VS

Bans
PersephoneMerlinYemojaEsetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GekyumeSY
Ne Zha
6
0 / 0 / 0
3,503
701
0
1,528
854
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Raijin
Im_Toadinn
Raijin
6
0 / 0 / 1
3,465
693
604
416
86
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Rapt
Sun Wukong
5
1 / 0 / 0
3,536
707
242
1,867
470
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
1 / 0 / 2
3,372
674
810
1,829
575
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
yenrof
Hou Yi
5
2 / 0 / 0
3,715
743
717
614
149
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
Thor
 
Thor
0
0
0
0
L
0
5
0
0
W
Ne Zha
GekyumeSY
Ne Zha
0
0
0
0
W
Raijin
Im_Toadinn
Raijin
0
0
1
0.5
W
Sun Wukong
Rapt
Sun Wukong
1
0
0
1
L
0
0
0
0
L
King Arthur
ePiiC Beast9378
King Arthur
0
0
0
0
W
1
0
2
2
W
Hou Yi
yenrof
Hou Yi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

669
Damage
2,373
5,870
Taken
6,254
1,310
Mitigated
2,134
1,191
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
325
524
173
0
73
451
3,111
0
L
Thor
 
Thor
77
0
0
498
849
150
0
0
849
0
4,118
L
81
0
0
230
3,128
627
0
680
2,448
0
1,143
W
Ne Zha
GekyumeSY
Ne Zha
0
0
0
998
1,528
854
256
0
1,528
0
14,999
W
Raijin
Im_Toadinn
Raijin
604
79
0
164
416
86
0
47
369
15,181
0
W
Sun Wukong
Rapt
Sun Wukong
242
0
0
1,493
1,867
470
0
0
1,867
0
14,648
L
511
276
0
138
1,369
360
0
661
708
13,292
0
L
King Arthur
ePiiC Beast9378
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
810
540
0
185
1,829
575
0
464
1,365
4,771
0
W
Hou Yi
yenrof
Hou Yi
717
454
0
212
614
149
48
0
614
0
14,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,573
Gold Earned
17,591
40
Minions Killed
131
0
Camps Cleared
0
224,522
Distance Traveled
413,003
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,708
542
5
1
0
26,789
0
L
Thor
2,694
539
14
3
0
39,528
1
L
Anhur
2,511
502
2
0
0
82,674
2
W
Ne Zha
3,503
701
28
6
0
84,906
1
W
Raijin
3,465
693
33
7
0
77,099
2
W
Sun Wukong
3,536
707
36
7
0
105,751
0
L
Thoth
3,251
650
19
4
0
73,319
0
L
King Arthur
2,409
482
0
0
0
2,212
0
W
Geb
3,372
674
8
2
0
78,644
1
W
Hou Yi
3,715
743
26
5
0
66,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role