Player Matchup

Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ikkin339
Mercury
Level 156
God Stats
7W - 7L
1,500 SR
Queue Stats
478W - 479L
1,430 Elo+
Solo
Vulcan
Vulcan
MetalPumpkin386
Vulcan
Level 103
God Stats
60W - 55L
1,628 SR
Queue Stats
1,113W - 1,104L
1,439 Elo+
Solo
Achilles
Achilles
NativeMercy
Achilles
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
153W - 149L
1,346 Elo+
Solo
Chernobog
Chernobog
PurgeOfLife
Chernobog
Level 65
God Stats
1W - 2L
1,218 SR
Queue Stats
67W - 64L
1,347 Elo+
Solo
Team Averages
Level 119
1,469 SR
1,412 Elo+

VS

Team Averages
Level 78
1,588 SR
1,403 Elo+
Bellona
Bellona
 
Bellona
Level 76
God Stats
6W - 4L
1,765 SR
Queue Stats
119W - 123L
1,430 Elo+
Solo
Neith
Neith
BoogymansDream
Neith
Level 130
God Stats
38W - 34L
1,667 SR
Queue Stats
365W - 366L
1,500 Elo+
Solo
He Bo
He Bo
ElFinTonto
He Bo
Level 107
God Stats
24W - 27L
1,508 SR
Queue Stats
270W - 251L
1,525 Elo+
Solo
Nemesis
Nemesis
Magic_gunner1
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,320 Elo+
Party 1
Bacchus
Bacchus
True__Alpha
Bacchus
Level 57
God Stats
0W - 6L
1,500 SR
Queue Stats
118W - 183L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 1 / 15
10,203
1,020
12,245
10,064
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Ikkin339
Mercury
15
0 / 0 / 11
9,365
937
4,344
12,049
8,861
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 2 / 10
11,535
1,154
19,263
5,232
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NativeMercy
Achilles
17
9 / 2 / 7
11,412
1,141
11,334
7,822
4,392
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
PurgeOfLife
Chernobog
17
1 / 2 / 16
10,410
1,041
8,763
8,316
3,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

297

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 2 / 2
9,744
974
7,342
15,418
12,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 0 / 2
8,909
891
2,938
1,942
564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
16
5 / 7 / 0
10,833
1,083
14,611
16,595
5,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
15
1 / 9 / 3
9,678
968
5,661
16,945
8,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
True__Alpha
Bacchus
15
1 / 4 / 1
9,210
921
8,317
11,891
7,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
22
Kills
7
7
Deaths
22
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
15
10.5
L
Bellona
 
Bellona
0
2
2
0.5
L
0
0
2
1
L
He Bo
5
7
0
0.71
W
Mercury
Ikkin339
Mercury
0
0
11
5.5
L
Nemesis
1
9
3
0.28
W
9
2
10
7
W
Achilles
NativeMercy
Achilles
9
2
7
6.25
W
Chernobog
PurgeOfLife
Chernobog
1
2
16
4.5
L
Bacchus
True__Alpha
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,949
Damage
38,869
43,483
Taken
62,791
22,930
Mitigated
34,345
5,703
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,245
3,382
0
961
10,064
4,045
0
5,923
4,141
20,548
0
L
Bellona
 
Bellona
7,342
2,841
0
2,646
15,418
12,023
0
5,456
9,962
1,725
37,482
L
2,938
635
246
138
1,942
564
0
531
1,411
0
12,049
L
He Bo
14,611
763
664
2,820
16,595
5,240
0
7,225
9,370
31,407
0
W
Mercury
Ikkin339
Mercury
4,344
2,925
0
2,163
12,049
8,861
0
5,218
6,831
0
14,614
L
Nemesis
5,661
1,888
0
1,487
16,945
8,797
0
11,330
5,615
0
22,069
W
19,263
7,442
426
261
5,232
2,221
0
3,719
1,513
39,550
0
W
Achilles
NativeMercy
Achilles
11,334
6,033
0
552
7,822
4,392
0
2,912
4,910
0
22,961
W
Chernobog
PurgeOfLife
Chernobog
8,763
5,942
798
542
8,316
3,411
0
5,806
2,510
0
29,772
L
Bacchus
True__Alpha
Bacchus
8,317
991
90
841
11,891
7,721
0
6,966
4,925
17,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,925
Gold Earned
48,374
165
Minions Killed
180
6
Camps Cleared
7
1,024,468
Distance Traveled
816,735
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,203
1,020
7
1
0
233,509
3
L
Bellona
9,744
974
75
8
1
186,137
0
L
Neith
8,909
891
24
2
2
112,758
0
L
He Bo
10,833
1,083
34
3
1
175,848
1
W
Mercury
9,365
937
22
2
2
223,902
1
L
Nemesis
9,678
968
32
3
0
174,080
0
W
Vulcan
11,535
1,154
50
5
1
193,246
0
W
Achilles
11,412
1,141
35
4
1
204,772
2
W
Chernobog
10,410
1,041
51
5
2
169,039
0
L
Bacchus
9,210
921
15
2
3
167,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role