Player Matchup

Ra
Ra
Noatsu
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,366 Elo+
Solo
Nemesis
Nemesis
Starkillertnt
Nemesis
Level 26
God Stats
2W - 8L
1,079 SR
Queue Stats
40W - 54L
1,458 Elo+
Solo
Cerberus
Cerberus
ZappaFAEN
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo
Team Averages
Level 20
1,360 SR
1,410 Elo+

VS

Team Averages
Level 50
1,689 SR
1,498 Elo+
Sol
Sol
Artoe
Sol
Level 123
God Stats
8W - 5L
1,728 SR
Queue Stats
132W - 90L
1,563 Elo+
Party 1
Ymir
Ymir
IvarOoO
Ymir
Level 7
God Stats
2W - 2L
1,381 SR
Queue Stats
3W - 5L
1,367 Elo+
Solo
Ne Zha
Ne Zha
Sebex
Ne Zha
Level 19
God Stats
2W - 0L
1,957 SR
Queue Stats
48W - 21L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 5 / 2
8,351
597
6,507
10,420
3,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
10
2 / 5 / 1
8,830
631
2,381
11,698
3,493
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
ZappaFAEN
Cerberus
9
1 / 6 / 0
8,888
635
4,645
14,327
10,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Artoe
Sol
13
7 / 0 / 8
10,766
769
13,677
7,703
2,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
IvarOoO
Ymir
11
2 / 3 / 12
10,138
724
3,604
9,420
7,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Sebex
Ne Zha
12
7 / 1 / 8
10,341
739
12,446
6,121
1,963
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
16
16
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
Artoe
Sol
7
0
8
11
W
Ymir
IvarOoO
Ymir
2
3
12
2.67
L
Ra
0
5
2
0.2
W
Ne Zha
Sebex
Ne Zha
7
1
8
11
L
Nemesis
2
5
1
0.5
L
Cerberus
ZappaFAEN
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
29,727
36,445
Taken
23,244
17,113
Mitigated
11,429
6,220
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Artoe
Sol
13,677
3,181
0
4,965
7,703
2,373
1,793
4,655
3,048
55,626
0
W
Ymir
IvarOoO
Ymir
3,604
666
0
732
9,420
7,093
453
4,101
5,319
15,492
0
L
Ra
6,507
968
1,125
1,909
10,420
3,100
0
5,043
5,377
36,214
0
W
Ne Zha
Sebex
Ne Zha
12,446
3,327
0
283
6,121
1,963
630
2,440
3,681
0
37,131
L
Nemesis
2,381
597
0
2,347
11,698
3,493
0
5,406
6,292
0
15,097
L
Cerberus
ZappaFAEN
Cerberus
4,645
427
0
839
14,327
10,520
0
6,862
7,465
9,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
31,245
117
Minions Killed
163
0
Camps Cleared
0
765,531
Distance Traveled
751,432
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,766
769
86
6
0
248,069
4
W
Ymir
10,138
724
34
2
0
233,393
2
L
Ra
8,351
597
72
5
0
246,440
0
W
Ne Zha
10,341
739
43
3
0
269,970
4
L
Nemesis
8,830
631
28
2
0
272,249
3
L
Cerberus
8,888
635
17
1
0
246,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role