Player Matchup

Achilles
Achilles
Daimyoc95
Achilles
Level 49
God Stats
36W - 31L
1,513 SR
Queue Stats
123W - 128L
1,344 Elo+
Party 2
Chaac
Chaac
PlayGunFreez
Chaac
Level 8
God Stats
4W - 1L
1,542 SR
Queue Stats
4W - 8L
1,076 Elo+
Solo
Kukulkan
Kukulkan
caluc11
Kukulkan
Level 21
God Stats
26W - 21L
1,653 SR
Queue Stats
57W - 73L
1,322 Elo+
Party 2
Team Averages
Level 26
1,570 SR
1,247 Elo+

VS

Team Averages
Level 29
1,587 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gennadiy123
Ah Muzen Cab
Level 29
God Stats
3W - 14L
1,680 SR
Queue Stats
40W - 62L
1,395 Elo+
Party 1
King Arthur
King Arthur
border910sickly
King Arthur
Level 25
God Stats
0W - 2L
1,342 SR
Queue Stats
6W - 7L
1,402 Elo+
Solo
Hel
Hel
stemfate41
Hel
Level 32
God Stats
1W - 5L
1,738 SR
Queue Stats
57W - 78L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daimyoc95
Achilles
18
8 / 1 / 7
17,483
624
15,990
27,182
28,944
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 4 / 8
16,093
575
17,199
29,162
29,927
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
caluc11
Kukulkan
17
6 / 0 / 12
17,279
617
38,188
14,002
5,055
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gennadiy123
Ah Muzen Cab
17
1 / 6 / 4
15,897
568
24,866
37,547
20,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
border910sickly
King Arthur
7
0 / 7 / 1
12,656
452
4,724
10,113
4,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 5 / 1
15,992
571
21,786
33,065
23,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
5
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Daimyoc95
Achilles
8
1
7
11.5
L
Ah Muzen Cab
Gennadiy123
Ah Muzen Cab
1
6
4
0.5
W
4
4
8
2
L
King Arthur
border910sickly
King Arthur
0
7
1
0.07
W
Kukulkan
caluc11
Kukulkan
6
0
12
12
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,377
Damage
51,376
70,346
Taken
80,725
63,926
Mitigated
48,064
22,548
Healing
48,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Daimyoc95
Achilles
15,990
4,636
681
2,763
27,182
28,944
518
7,844
19,338
0
68,349
L
Ah Muzen Cab
Gennadiy123
Ah Muzen Cab
24,866
16,816
0
11,839
37,547
20,464
856
18,952
18,595
0
100,892
W
17,199
1,090
0
12,977
29,162
29,927
1,310
9,128
20,034
0
51,751
L
King Arthur
border910sickly
King Arthur
4,724
396
0
415
10,113
4,223
0
2,338
7,775
0
16,498
W
Kukulkan
caluc11
Kukulkan
38,188
1,888
720
5,407
14,002
5,055
845
4,866
9,136
95,532
0
L
21,786
0
16,135
19,802
33,065
23,377
0
16,988
16,077
90,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
44,545
298
Minions Killed
293
0
Camps Cleared
0
1,431,666
Distance Traveled
1,211,246
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,483
624
99
4
0
537,800
0
L
Ah Muzen Cab
15,897
568
163
6
0
454,190
0
W
Chaac
16,093
575
71
3
0
455,785
1
L
King Arthur
12,656
452
18
1
0
230,709
3
W
Kukulkan
17,279
617
128
5
0
438,081
0
L
Hel
15,992
571
112
4
0
526,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role