Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Silver II
Crookets
Eset
Silver II
Level 104
God Stats
3W - 2L
1,651 SR
Queue Stats
37W - 25L
1,460 MMR
Party 1
Ullr
Ullr
Bronze III
DemonicFlick
Ullr
Bronze III
Level 126
God Stats
1W - 1L
1,711 SR
Queue Stats
28W - 16L
1,396 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,621 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,446 SR
1,412 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
BiPolarPotato
Medusa
Silver II
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 57L
1,285 MMR
Party 2
Bacchus
Bacchus
Gold IV
aquinoangelo97
Bacchus
Gold IV
Level 149
God Stats
1W - 2L
1,339 SR
Queue Stats
65W - 50L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 3 / 2
10,454
653
8,458
15,393
12,293
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
12
2 / 6 / 6
10,227
639
5,278
11,186
3,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 7
10,086
630
11,594
10,461
3,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
YemojaHeimdallrOdinKukulkanKumbhakarna

VS

Bans
He BoVulcanAresPoseidonXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 3 / 7
10,829
677
10,987
14,289
6,953
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 5
11,294
706
11,736
8,988
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 9
10,518
657
5,809
13,769
13,899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
8
Kills
12
12
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
3
2
2
W
Zhong Kui
 
Zhong Kui
3
3
7
2.17
W
6
1
5
8.5
L
Eset
2
6
6
0.83
L
1
3
7
1.5
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
28,532
37,040
Taken
37,046
19,175
Mitigated
24,341
11,959
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,458
1,328
0
5,740
15,393
12,293
150
6,377
9,016
0
30,927
W
Zhong Kui
 
Zhong Kui
10,987
386
0
6,884
14,289
6,953
685
1,830
12,459
44,399
0
W
11,736
5,562
0
3,812
8,988
3,489
2,321
1,324
7,664
0
58,675
L
Eset
5,278
259
1,068
2,817
11,186
3,289
74
4,434
6,752
34,217
0
L
11,594
4,706
0
2,334
10,461
3,593
608
6,069
4,392
0
56,280
W
5,809
274
0
2,949
13,769
13,899
195
2,154
11,615
25,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
32,641
184
Minions Killed
190
0
Camps Cleared
0
818,803
Distance Traveled
862,062
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,454
653
33
2
0
301,146
5
W
Zhong Kui
10,829
677
84
5
0
252,104
3
W
Medusa
11,294
706
81
5
0
311,038
2
L
Eset
10,227
639
62
4
0
255,113
2
L
Ullr
10,086
630
89
6
0
262,544
3
W
Bacchus
10,518
657
25
2
0
298,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role