Player Matchup

Ullr
Ullr
Platinum IV
DOUBLEoTRIPPLEo
Ullr
Platinum IV
Level 116
God Stats
7W - 6L
1,707 SR
Queue Stats
27W - 17L
1,949 MMR
Party 2
Tyr
Tyr
Gold V
MXR215
Tyr
Gold V
Level 126
God Stats
8W - 4L
1,611 SR
Queue Stats
15W - 11L
1,823 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
zztry
Baron Samedi
Platinum IV
Level 157
God Stats
19W - 6L
1,755 SR
Queue Stats
72W - 52L
1,976 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,691 SR
1,916 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,718 SR
1,886 MMR
Bacchus
Bacchus
Platinum II
GreenLanternn
Bacchus
Platinum II
Level 138
God Stats
3W - 3L
1,752 SR
Queue Stats
54W - 43L
1,884 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
InsidiousBacon
Ne Zha
Diamond V
Level 145
God Stats
32W - 27L
1,818 SR
Queue Stats
156W - 187L
1,934 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
Zallish
Kukulkan
Platinum I
Level 153
God Stats
5W - 5L
1,585 SR
Queue Stats
64W - 63L
1,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 8
17,251
719
18,189
21,463
7,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
MXR215
Tyr
15
4 / 8 / 11
15,096
629
14,536
26,352
23,800
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
zztry
Baron Samedi
15
5 / 9 / 11
14,841
618
11,743
21,281
7,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
YemojaPersephoneNeithOdinBastet

VS

Bans
HeimdallrEsetKumbhakarnaNoxAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
5 / 5 / 15
16,223
676
14,533
20,807
28,927
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 8 / 14
17,216
717
15,658
22,066
18,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Zallish
Kukulkan
18
11 / 6 / 5
16,685
695
25,296
12,457
5,482
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
19
Kills
23
23
Deaths
19
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
10
6
8
2.33
W
Bacchus
5
5
15
2.5
W
7
8
14
1.75
L
Tyr
MXR215
Tyr
4
8
11
1.19
W
Kukulkan
Zallish
Kukulkan
11
6
5
2.25
L
Baron Samedi
zztry
Baron Samedi
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,468
Damage
55,487
69,096
Taken
55,330
38,894
Mitigated
52,576
21,332
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,189
7,124
0
6,406
21,463
7,137
1,680
10,077
11,386
0
109,637
W
Bacchus
14,533
1,379
0
1,174
20,807
28,927
146
5,963
14,844
48,442
0
W
15,658
3,281
0
4,660
22,066
18,167
1,216
5,059
17,007
0
58,452
L
Tyr
MXR215
Tyr
14,536
1,973
0
7,999
26,352
23,800
313
17,669
8,683
0
51,032
W
Kukulkan
Zallish
Kukulkan
25,296
2,079
0
939
12,457
5,482
2,071
729
11,728
87,009
0
L
Baron Samedi
zztry
Baron Samedi
11,743
258
1,537
5,390
21,281
7,957
1,135
12,195
9,086
65,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
50,124
316
Minions Killed
268
0
Camps Cleared
0
1,239,510
Distance Traveled
1,371,315
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
17,251
719
147
6
0
438,163
1
W
Bacchus
16,223
676
52
2
0
459,748
14
W
Ne Zha
17,216
717
62
3
0
468,034
6
L
Tyr
15,096
629
70
3
0
440,588
3
W
Kukulkan
16,685
695
154
6
0
443,533
5
L
Baron Samedi
14,841
618
99
4
0
360,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role