Player Matchup

Merlin
Merlin
Authorityy
Merlin
Level 114
God Stats
4W - 4L
1,509 SR
Queue Stats
66W - 47L
1,592 Elo+
Party 2
Izanami
Izanami
FizzlePower
Izanami
Level 132
God Stats
5W - 1L
1,734 SR
Queue Stats
36W - 15L
1,694 Elo+
Party 2
King Arthur
King Arthur
ImNixx
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,694 Elo+
Party 2
Team Averages
Level 88
1,581 SR
1,660 Elo+

VS

Team Averages
Level 111
1,550 SR
1,528 Elo+
Zeus
Zeus
Fionnα
Zeus
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
200W - 211L
1,561 Elo+
Solo
Yemoja
Yemoja
Jmb301530
Yemoja
Level 120
God Stats
7W - 8L
1,650 SR
Queue Stats
240W - 230L
1,523 Elo+
Party 1
Da Ji
Da Ji
Precussor
Da Ji
Level 65
God Stats
8W - 9L
1,500 SR
Queue Stats
45W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Authorityy
Merlin
16
5 / 7 / 9
14,805
673
14,793
13,042
4,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
FizzlePower
Izanami
18
14 / 4 / 4
17,135
779
20,632
18,952
8,376
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ImNixx
King Arthur
14
1 / 5 / 13
13,238
602
4,468
18,264
20,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fionnα
Zeus
17
7 / 3 / 4
15,268
694
17,258
12,618
3,971
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Jmb301530
Yemoja
14
2 / 6 / 9
13,141
597
14,652
17,334
13,773
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Precussor
Da Ji
13
7 / 11 / 3
14,244
647
12,988
17,296
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
20
Kills
16
16
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Authorityy
Merlin
5
7
9
1.36
L
Zeus
Fionnα
Zeus
7
3
4
3
W
Izanami
FizzlePower
Izanami
14
4
4
4
W
King Arthur
ImNixx
King Arthur
1
5
13
1.5
L
Yemoja
Jmb301530
Yemoja
2
6
9
1.08
L
Da Ji
Precussor
Da Ji
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,893
Damage
44,898
50,258
Taken
47,248
33,286
Mitigated
23,068
8,641
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Authorityy
Merlin
14,793
241
0
2,448
13,042
4,907
489
9,554
3,488
65,571
0
L
Zeus
Fionnα
Zeus
17,258
1,185
0
4,201
12,618
3,971
336
3,167
9,451
95,568
0
W
Izanami
FizzlePower
Izanami
20,632
14,892
0
5,133
18,952
8,376
2,156
9,233
9,719
0
96,533
W
King Arthur
ImNixx
King Arthur
4,468
668
0
1,060
18,264
20,003
0
13,199
5,065
0
18,469
L
Yemoja
Jmb301530
Yemoja
14,652
181
1,199
2,918
17,334
13,773
0
8,972
8,362
43,320
0
L
Da Ji
Precussor
Da Ji
12,988
5,612
0
686
17,296
5,324
203
2,694
14,602
0
21,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
42,653
272
Minions Killed
246
0
Camps Cleared
0
1,150,948
Distance Traveled
1,159,111
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,805
673
109
5
0
378,628
3
L
Zeus
15,268
694
171
8
0
356,676
4
W
Izanami
17,135
779
138
6
0
383,677
3
W
King Arthur
13,238
602
25
1
0
388,643
3
L
Yemoja
13,141
597
56
3
0
392,689
5
L
Da Ji
14,244
647
19
1
0
409,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role