Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
6W - 3L
1,563 SR
Queue Stats
105W - 77L
1,627 Elo+
Solo
Merlin
Merlin
BwanorzKonnorz
Merlin
Level 28
God Stats
10W - 16L
1,583 SR
Queue Stats
321W - 359L
1,613 Elo+
Party 2
Osiris
Osiris
Bwuanorz
Osiris
Level 30
God Stats
15W - 20L
1,643 SR
Queue Stats
119W - 143L
1,620 Elo+
Party 2
Loki
Loki
XxELITExRAKx6xX
Loki
Level 8
God Stats
2W - 4L
1,318 SR
Queue Stats
81W - 92L
1,553 Elo+
Solo
Cupid
Cupid
tedshere
Cupid
Level 29
God Stats
6W - 8L
1,335 SR
Queue Stats
81W - 78L
1,549 Elo+
Solo
Team Averages
Level 24
1,488 SR
1,593 Elo+

VS

Team Averages
Level 20
1,493 SR
1,536 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,240 Elo+
Solo
Bakasura
Bakasura
JEZUZ KILLER666
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,631 Elo+
Solo
Hercules
Hercules
Pirate MacM
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 160L
1,588 Elo+
Solo
Da Ji
Da Ji
Zopgen
Da Ji
Level 18
God Stats
12W - 19L
1,642 SR
Queue Stats
166W - 168L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
kurldugie
Kukulkan
Level 41
God Stats
3W - 6L
1,325 SR
Queue Stats
410W - 409L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
11 / 1 / 3
12,744
671
11,816
10,212
5,136
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 4
9,724
512
8,152
9,332
3,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Bwuanorz
Osiris
16
7 / 4 / 6
10,842
571
12,926
15,054
19,845
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 9 / 8
9,590
505
4,968
13,252
4,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
tedshere
Cupid
18
11 / 4 / 5
12,122
638
18,829
12,766
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 9 / 4
8,102
426
4,717
14,722
7,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
11
3 / 13 / 2
7,703
405
2,933
15,486
5,469
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Pirate MacM
Hercules
14
2 / 4 / 4
8,348
439
7,068
15,483
13,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Zopgen
Da Ji
15
9 / 7 / 1
10,301
542
12,099
15,001
6,151
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
kurldugie
Kukulkan
15
4 / 5 / 5
9,696
510
12,336
10,516
3,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
37
Kills
20
20
Deaths
38
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
1
3
12.5
L
Sun Wukong
 
Sun Wukong
2
9
4
0.44
W
3
2
4
2.5
W
Osiris
Bwuanorz
Osiris
7
4
6
2.5
L
Bakasura
3
13
2
0.31
L
Hercules
Pirate MacM
Hercules
2
4
4
1
W
5
9
8
1
L
Da Ji
Zopgen
Da Ji
9
7
1
1.36
L
Kukulkan
kurldugie
Kukulkan
4
5
5
1.3
W
Cupid
tedshere
Cupid
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,691
Damage
39,153
60,616
Taken
71,208
37,666
Mitigated
36,547
13,451
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,816
1,571
0
3,971
10,212
5,136
36
1,501
8,711
98,460
0
L
Sun Wukong
 
Sun Wukong
4,717
1,131
0
1,283
14,722
7,804
409
1,706
13,016
0
25,113
W
8,152
303
0
0
9,332
3,304
210
2,771
6,561
49,723
0
W
Osiris
Bwuanorz
Osiris
12,926
5,419
0
4,200
15,054
19,845
1,585
2,522
12,532
0
50,061
L
Bakasura
2,933
2,445
0
734
15,486
5,469
0
3,945
11,541
0
11,380
L
Hercules
Pirate MacM
Hercules
7,068
2,760
0
6,131
15,483
13,227
0
5,539
9,944
0
35,041
W
4,968
2,889
0
0
13,252
4,125
187
3,267
9,943
0
18,989
L
Da Ji
Zopgen
Da Ji
12,099
4,617
0
3,645
15,001
6,151
0
2,836
12,165
0
62,779
L
Kukulkan
kurldugie
Kukulkan
12,336
2,673
0
2,160
10,516
3,896
337
5,942
4,574
62,129
0
W
Cupid
tedshere
Cupid
18,829
11,735
0
5,280
12,766
5,256
3,601
2,275
10,481
0
85,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
44,150
476
Minions Killed
323
0
Camps Cleared
0
1,668,371
Distance Traveled
1,632,659
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,744
671
147
8
0
355,066
6
L
Sun Wukong
8,102
426
42
2
0
314,405
3
W
Merlin
9,724
512
93
5
0
327,760
0
W
Osiris
10,842
571
69
4
0
316,126
1
L
Bakasura
7,703
405
30
2
0
313,942
0
L
Hercules
8,348
439
37
2
0
355,635
4
W
Loki
9,590
505
26
1
0
349,385
0
L
Da Ji
10,301
542
93
5
0
366,110
0
L
Kukulkan
9,696
510
121
6
0
282,567
4
W
Cupid
12,122
638
141
7
0
320,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role