Player Matchup

Hercules
Hercules
Diamond V
Coeaxe
Hercules
Diamond V
Level 126
God Stats
5W - 4L
1,569 SR
Queue Stats
71W - 77L
2,197 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
I am Zoomz
Hun Batz
Diamond V
Level 155
God Stats
8W - 5L
1,585 SR
Queue Stats
71W - 66L
2,218 MMR
Solo
Merlin
Merlin
Diamond III
NB Demize
Merlin
Diamond III
Level 115
God Stats
10W - 12L
1,671 SR
Queue Stats
71W - 77L
2,204 MMR
Party 1
Izanami
Izanami
Diamond V
Popeyes Rats
Izanami
Diamond V
Level 140
God Stats
19W - 12L
1,826 SR
Queue Stats
376W - 414L
2,244 MMR
Party 2
Achilles
Achilles
Diamond IV
UwU Jakob
Achilles
Diamond IV
Level 132
God Stats
2W - 0L
1,656 SR
Queue Stats
29W - 21L
2,197 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,661 SR
2,212 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,682 SR
2,225 MMR
Janus
Janus
Masters
Anphuny
Janus
Masters
Level 160
God Stats
87W - 71L
1,558 SR
Queue Stats
622W - 612L
2,316 MMR
Party 3
Ares
Ares
Diamond III
BIue Toydle
Ares
Diamond III
Level 147
God Stats
4W - 4L
1,775 SR
Queue Stats
565W - 492L
2,173 MMR
Solo
Thor
Thor
Diamond III
Eriayl
Thor
Diamond III
Level 160
God Stats
17W - 15L
1,843 SR
Queue Stats
517W - 504L
2,210 MMR
Solo
Ullr
Ullr
Diamond I
Orca I died
Ullr
Diamond I
Level 148
God Stats
5W - 6L
1,505 SR
Queue Stats
101W - 79L
2,263 MMR
Party 3
Cu Chulainn
Cu Chulainn
Diamond II
Trapathy
Cu Chulainn
Diamond II
Level 120
God Stats
16W - 18L
1,730 SR
Queue Stats
159W - 134L
2,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coeaxe
Hercules
20
2 / 4 / 21
23,106
472
25,974
51,861
92,510
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
I am Zoomz
Hun Batz
20
12 / 5 / 10
27,588
563
33,100
39,243
21,249
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
NB Demize
Merlin
20
7 / 10 / 10
23,921
488
38,946
29,136
13,335
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Popeyes Rats
Izanami
20
8 / 11 / 9
26,501
541
40,312
39,857
18,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
UwU Jakob
Achilles
20
5 / 4 / 15
25,886
528
38,366
47,790
96,163
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
YemojaBastetKukulkanHeimdallrSusano

VS

Bans
OdinGebKumbhakarnaKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anphuny
Janus
20
6 / 4 / 14
25,358
518
44,395
31,304
13,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 8 / 11
19,283
394
13,128
46,554
61,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Eriayl
Thor
20
14 / 7 / 7
27,295
557
33,755
41,003
21,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 9 / 9
23,585
481
33,951
45,965
22,710
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Trapathy
Cu Chulainn
20
5 / 6 / 14
21,554
440
35,119
50,467
83,377
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
89
34
Kills
34
34
Deaths
34
65
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Janus
Anphuny
Janus
6
4
14
3.25
L
0
8
11
0.69
W
Hercules
Coeaxe
Hercules
2
4
21
3.13
L
Thor
Eriayl
Thor
14
7
7
2.5
W
Hun Batz
I am Zoomz
Hun Batz
12
5
10
3.4
W
Merlin
NB Demize
Merlin
7
10
10
1.2
L
9
9
9
1.5
W
Izanami
Popeyes Rats
Izanami
8
11
9
1.14
L
Cu Chulainn
Trapathy
Cu Chulainn
5
6
14
2
W
Achilles
UwU Jakob
Achilles
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,698
Damage
160,348
207,887
Taken
215,293
241,853
Mitigated
202,384
68,399
Healing
50,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Anphuny
Janus
44,395
1,138
701
8,216
31,304
13,030
433
3,325
27,979
236,724
0
L
13,128
292
0
2,281
46,554
61,405
0
12,339
34,215
57,392
1,022
W
Hercules
Coeaxe
Hercules
25,974
3,379
0
22,642
51,861
92,510
1,251
17,236
34,625
2,081
80,658
L
Thor
Eriayl
Thor
33,755
4,253
0
11,213
41,003
21,862
501
8,643
32,360
0
259,603
W
Hun Batz
I am Zoomz
Hun Batz
33,100
7,432
0
7,024
39,243
21,249
6,033
9,024
30,219
0
248,551
W
Merlin
NB Demize
Merlin
38,946
1,082
0
3,225
29,136
13,335
1,294
11,351
17,785
175,117
0
L
33,951
17,927
0
12,616
45,965
22,710
2,819
6,378
39,587
0
222,729
W
Izanami
Popeyes Rats
Izanami
40,312
27,855
0
13,280
39,857
18,596
2,342
11,531
28,326
0
296,642
L
Cu Chulainn
Trapathy
Cu Chulainn
35,119
5,315
0
15,966
50,467
83,377
321
11,150
39,317
559
134,523
W
Achilles
UwU Jakob
Achilles
38,366
14,888
0
22,228
47,790
96,163
3,387
11,943
35,847
0
175,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

127,002
Gold Earned
117,075
1,217
Minions Killed
1,220
0
Camps Cleared
0
4,678,602
Distance Traveled
4,791,793
61
Wards Purchased
81
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
25,358
518
362
7
0
1,118,300
16
L
Ares
19,283
394
61
1
0
882,309
8
W
Hercules
23,106
472
96
2
0
994,492
24
L
Thor
27,295
557
343
7
0
953,781
18
W
Hun Batz
27,588
563
286
6
0
1,035,681
11
W
Merlin
23,921
488
222
5
0
879,702
8
L
Ullr
23,585
481
260
5
0
907,796
10
W
Izanami
26,501
541
338
7
0
822,567
9
L
Cu Chulainn
21,554
440
194
4
0
929,607
29
W
Achilles
25,886
528
275
6
0
946,160
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role