Player Matchup

Khepri
Khepri
Wayward_Psycho
Khepri
Level 121
God Stats
13W - 9L
1,811 SR
Queue Stats
34W - 26L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
YS KingGotGame
Jormungandr
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 117L
1,378 Elo+
Party 3
Janus
Janus
YS Rumble
Janus
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 139L
1,574 Elo+
Party 3
Hun Batz
Hun Batz
YS hellish
Hun Batz
Level 145
God Stats
6W - 5L
1,680 SR
Queue Stats
281W - 198L
1,551 Elo+
Party 3
Chiron
Chiron
salizar96
Chiron
Level 122
God Stats
8W - 2L
1,397 SR
Queue Stats
84W - 66L
1,601 Elo+
Party 2
Team Averages
Level 132
1,578 SR
1,527 Elo+

VS

Team Averages
Level 94
1,599 SR
1,540 Elo+
Thor
Thor
DonGlNG
Thor
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 65L
1,597 Elo+
Party 4
Set
Set
FS CHAOS
Set
Level 78
God Stats
1W - 6L
1,449 SR
Queue Stats
266W - 209L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
Mostly Rage
Jormungandr
Level 95
God Stats
16W - 4L
1,681 SR
Queue Stats
342W - 272L
1,546 Elo+
Party 1
Tyr
Tyr
Rogue Dusty
Tyr
Level 65
God Stats
6W - 7L
1,848 SR
Queue Stats
163W - 136L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
a sad succubus
Nu Wa
Level 123
God Stats
96W - 52L
1,519 SR
Queue Stats
261W - 215L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 9
11,836
564
5,471
17,692
15,396
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
YS KingGotGame
Jormungandr
18
2 / 0 / 9
13,041
621
10,416
8,767
11,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
YS Rumble
Janus
17
4 / 4 / 6
12,604
600
9,748
10,389
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
YS hellish
Hun Batz
19
12 / 0 / 6
14,306
681
15,749
11,864
7,806
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
salizar96
Chiron
20
2 / 2 / 0
13,881
661
3,792
10,133
4,278
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DonGlNG
Thor
16
1 / 5 / 3
9,782
466
5,785
12,908
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 1
8,639
411
7,634
12,745
4,394
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Mostly Rage
Jormungandr
12
1 / 4 / 2
9,257
441
6,539
12,833
8,942
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 1
7,586
361
5,245
16,351
13,558
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 2
8,928
425
7,448
7,979
2,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
6
6
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
DonGlNG
Thor
1
5
3
0.5
L
2
6
1
0.42
L
Jormungandr
Mostly Rage
Jormungandr
1
4
2
0.5
L
1
2
1
0.75
W
0
0
9
4.5
W
Jormungandr
YS KingGotGame
Jormungandr
2
0
9
6.5
W
Janus
YS Rumble
Janus
4
4
6
1.75
W
Hun Batz
YS hellish
Hun Batz
12
0
6
15
L
1
3
2
0.67
W
Chiron
salizar96
Chiron
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,176
Damage
32,651
58,845
Taken
62,816
42,641
Mitigated
34,846
18,024
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DonGlNG
Thor
5,785
1,456
0
750
12,908
5,318
0
4,496
8,412
0
67,631
L
7,634
3,518
0
2,429
12,745
4,394
0
4,144
8,601
0
50,571
L
Jormungandr
Mostly Rage
Jormungandr
6,539
1,403
0
1,250
12,833
8,942
0
4,951
7,882
43,025
0
L
5,245
1,038
0
5,477
16,351
13,558
0
8,030
8,321
0
38,626
W
5,471
589
0
4,627
17,692
15,396
367
6,408
11,284
29,291
0
W
Jormungandr
YS KingGotGame
Jormungandr
10,416
3,378
0
1,752
8,767
11,204
3,851
1,065
7,702
75,882
0
W
Janus
YS Rumble
Janus
9,748
683
161
937
10,389
3,957
799
2,034
8,355
67,709
0
W
Hun Batz
YS hellish
Hun Batz
15,749
5,383
0
3,180
11,864
7,806
4,793
3,394
8,470
0
104,147
L
7,448
1,010
0
941
7,979
2,634
0
4,014
3,965
70,693
0
W
Chiron
salizar96
Chiron
3,792
1,258
942
6,425
10,133
4,278
5,511
2,533
7,600
0
118,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,668
Gold Earned
44,192
599
Minions Killed
443
0
Camps Cleared
0
2,033,088
Distance Traveled
1,664,340
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,782
466
131
6
0
377,919
5
L
Set
8,639
411
79
4
0
334,948
0
L
Jormungandr
9,257
441
79
4
0
343,047
2
L
Tyr
7,586
361
55
3
0
252,239
3
W
Khepri
11,836
564
32
2
0
417,616
3
W
Jormungandr
13,041
621
120
6
0
335,584
6
W
Janus
12,604
600
112
5
0
374,542
5
W
Hun Batz
14,306
681
130
6
0
487,142
10
L
Nu Wa
8,928
425
99
5
0
356,187
8
W
Chiron
13,881
661
205
10
0
418,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role