Player Matchup

Kukulkan
Kukulkan
ATechAddiction
Kukulkan
Level 97
God Stats
3W - 2L
1,497 SR
Queue Stats
19W - 12L
1,574 Elo+
Party 1
Serqet
Serqet
Im a MLG Crow
Serqet
Level 127
God Stats
3W - 1L
1,701 SR
Queue Stats
17W - 12L
1,548 Elo+
Party 1
Ganesha
Ganesha
Monsieur Ziggy
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 80
1,566 SR
1,541 Elo+

VS

Team Averages
Level 39
1,631 SR
1,708 Elo+
Heimdallr
Heimdallr
MOBS_HongKong209
Heimdallr
Level 28
God Stats
8W - 7L
1,645 SR
Queue Stats
65W - 55L
1,613 Elo+
Party 2
Yemoja
Yemoja
SKINNYLEGEND3857
Yemoja
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 65L
1,844 Elo+
Party 2
Olorun
Olorun
TruelyPanda
Olorun
Level 48
God Stats
1W - 2L
1,749 SR
Queue Stats
69W - 63L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
9 / 1 / 2
11,406
760
15,060
4,837
1,736
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 7
10,219
681
5,088
10,361
3,354
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 11
9,438
629
3,028
8,120
3,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
4 / 4 / 1
9,714
648
7,757
8,512
3,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 4
9,169
611
5,305
10,372
4,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
11
0 / 4 / 4
8,942
596
2,660
9,091
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
1
2
10
W
3
3
7
2.17
L
Heimdallr
4
4
1
1.13
W
0
1
11
5.5
L
1
4
4
0.75
L
Olorun
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
15,722
23,318
Taken
27,975
8,988
Mitigated
10,484
4,756
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,060
183
0
97
4,837
1,736
1,760
2,324
2,513
64,791
0
W
5,088
956
0
2,440
10,361
3,354
881
1,542
8,815
0
45,240
L
Heimdallr
7,757
3,992
0
830
8,512
3,182
1,068
4,838
3,359
0
27,544
W
3,028
178
523
1,696
8,120
3,898
649
4,215
3,905
13,564
0
L
5,305
1,062
2,709
2,674
10,372
4,198
185
7,690
2,576
17,257
0
L
Olorun
2,660
747
949
1,354
9,091
3,104
598
5,600
3,161
37,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
27,825
214
Minions Killed
153
0
Camps Cleared
0
962,745
Distance Traveled
710,383
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,406
760
138
9
0
254,624
3
W
Serqet
10,219
681
69
5
0
375,771
3
L
Heimdallr
9,714
648
42
3
0
222,969
2
W
Ganesha
9,438
629
7
0
0
332,350
1
L
Yemoja
9,169
611
28
2
0
243,819
1
L
Olorun
8,942
596
83
6
0
243,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role