Player Matchup

Merlin
Merlin
APPEASETHEBEEES
Merlin
Level 29
God Stats
5W - 10L
1,682 SR
Queue Stats
98W - 116L
1,229 Elo+
Solo
Baron Samedi
Baron Samedi
KO KING JOKER
Baron Samedi
Level 29
God Stats
31W - 44L
1,384 SR
Queue Stats
120W - 157L
1,321 Elo+
Party 1
Neith
Neith
Mr Potato Aim 3
Neith
Level 3
God Stats
5W - 5L
1,599 SR
Queue Stats
13W - 13L
1,383 Elo+
Party 1
Hades
Hades
Nakia NiteShade
Hades
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 111L
1,294 Elo+
Party 1
Heimdallr
Heimdallr
opK Dade DT
Heimdallr
Level 4
God Stats
2W - 3L
1,475 SR
Queue Stats
6W - 9L
1,296 Elo+
Party 1
Team Averages
Level 30
1,528 SR
1,305 Elo+

VS

Team Averages
Level 31
1,565 SR
1,278 Elo+
Horus
Horus
D3Bound129
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,293 Elo+
Party 2
Sun Wukong
Sun Wukong
D4__KlD
Sun Wukong
Level 29
God Stats
2W - 0L
1,741 SR
Queue Stats
3W - 7L
1,218 Elo+
Solo
Amaterasu
Amaterasu
Pepethegreatest9
Amaterasu
Level 7
God Stats
2W - 2L
1,587 SR
Queue Stats
47W - 58L
1,293 Elo+
Party 2
Persephone
Persephone
eVo BlAcKhAmMeR
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,293 Elo+
Party 2
Xbalanque
Xbalanque
sapienzac15
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
11,654
971
14,358
12,579
4,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
KO KING JOKER
Baron Samedi
18
2 / 9 / 10
11,420
952
15,205
20,774
22,293
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 10 / 9
11,708
976
17,370
23,192
9,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 7 / 6
11,029
919
12,184
17,715
11,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
opK Dade DT
Heimdallr
18
0 / 13 / 10
10,916
910
6,515
22,125
8,966
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
5 / 3 / 25
12,480
1,040
5,806
13,124
10,909
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
D4__KlD
Sun Wukong
19
6 / 4 / 18
12,387
1,032
17,956
16,662
7,860
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
20
11 / 0 / 25
13,909
1,159
13,999
18,205
18,412
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
eVo BlAcKhAmMeR
Persephone
20
4 / 3 / 25
12,379
1,032
13,074
10,854
7,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
sapienzac15
Xbalanque
20
17 / 1 / 19
15,361
1,280
40,675
13,237
6,022
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
155
12
Kills
43
43
Deaths
11
37
Assists
112
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Horus
5
3
25
5.83
W
Sun Wukong
D4__KlD
Sun Wukong
6
4
18
3.75
L
Baron Samedi
KO KING JOKER
Baron Samedi
2
9
10
0.78
L
3
10
9
0.75
L
2
7
6
0.71
W
Amaterasu
11
0
25
23.5
W
Persephone
eVo BlAcKhAmMeR
Persephone
4
3
25
5.5
L
Heimdallr
opK Dade DT
Heimdallr
0
13
10
0.38
W
Xbalanque
sapienzac15
Xbalanque
17
1
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,632
Damage
91,510
96,385
Taken
72,082
57,087
Mitigated
51,009
10,577
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,358
1,925
0
137
12,579
4,126
0
1,529
10,912
31,094
0
W
Horus
5,806
2,626
2,096
3,935
13,124
10,909
0
7,294
5,830
0
10,590
W
Sun Wukong
D4__KlD
Sun Wukong
17,956
4,452
0
62
16,662
7,860
0
11,357
5,305
33
43,175
L
Baron Samedi
KO KING JOKER
Baron Samedi
15,205
2,998
3,030
3,451
20,774
22,293
0
2,838
17,936
31,037
0
L
17,370
11,445
0
1,279
23,192
9,763
0
2,691
20,501
0
45,608
L
12,184
1,442
130
2,429
17,715
11,939
0
1,272
16,443
24,333
0
W
Amaterasu
13,999
6,485
0
3,551
18,205
18,412
0
10,082
7,785
0
20,764
W
Persephone
eVo BlAcKhAmMeR
Persephone
13,074
2,210
0
2,972
10,854
7,806
0
6,069
4,785
34,912
0
L
Heimdallr
opK Dade DT
Heimdallr
6,515
3,822
0
121
22,125
8,966
0
4,764
17,118
0
29,712
W
Xbalanque
sapienzac15
Xbalanque
40,675
23,062
0
2,265
13,237
6,022
0
6,945
6,292
0
79,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
66,516
197
Minions Killed
231
5
Camps Cleared
6
812,735
Distance Traveled
1,138,455
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,654
971
34
3
2
160,354
0
W
Horus
12,480
1,040
22
2
0
231,554
0
W
Sun Wukong
12,387
1,032
61
5
2
216,353
0
L
Baron Samedi
11,420
952
25
2
1
165,183
1
L
Neith
11,708
976
63
5
1
188,980
0
L
Hades
11,029
919
24
2
1
157,904
4
W
Amaterasu
13,909
1,159
8
1
0
248,604
3
W
Persephone
12,379
1,032
55
5
2
212,001
0
L
Heimdallr
10,916
910
51
4
0
140,314
4
W
Xbalanque
15,361
1,280
85
7
2
229,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role