Player Matchup

Odin
Odin
Gold V
PG x DrDabs
Odin
Gold V
Level 100
God Stats
9W - 7L
1,513 SR
Queue Stats
70W - 41L
1,438 MMR
Party 1
Vulcan
Vulcan
Silver V
ii_Dinoo
Vulcan
Silver V
Level 45
God Stats
14W - 4L
1,705 SR
Queue Stats
72W - 44L
1,096 MMR
Party 1
Athena
Athena
Silver III
tht1guyBry427
Athena
Silver III
Level 100
God Stats
2W - 0L
1,707 SR
Queue Stats
71W - 42L
1,278 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,641 SR
1,271 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,624 SR
1,248 MMR
Cu Chulainn
Cu Chulainn
Silver IV
BiGbOoTyFlAvOrS
Cu Chulainn
Silver IV
Level 107
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 2L
1,314 MMR
Party 2
Hera
Hera
Bronze I
Juiceboxdaan
Hera
Bronze I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 MMR
Party 2
Neith
Neith
Silver III
Vinny Swan
Neith
Silver III
Level 126
God Stats
20W - 26L
1,716 SR
Queue Stats
198W - 190L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
14,897
621
14,898
16,696
13,471
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
ii_Dinoo
Vulcan
15
3 / 5 / 2
14,802
617
13,222
15,253
5,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
14,906
621
4,929
19,563
27,417
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
HeimdallrKukulkanUllrHe BoYemoja

VS

Bans
KumbhakarnaPoseidonMerlinHadesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BiGbOoTyFlAvOrS
Cu Chulainn
14
3 / 2 / 6
14,429
601
14,828
13,182
13,108
Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 4 / 4
14,954
623
11,451
15,798
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
4 / 2 / 4
14,986
624
12,035
12,869
3,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
11
11
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BiGbOoTyFlAvOrS
Cu Chulainn
3
2
6
3
L
4
4
4
1.5
W
4
3
4
2
L
Neith
4
2
4
3
W
Vulcan
ii_Dinoo
Vulcan
3
5
2
0.8
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
38,314
51,512
Taken
41,849
46,826
Mitigated
21,692
15,390
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BiGbOoTyFlAvOrS
Cu Chulainn
14,828
2,082
0
2,770
13,182
13,108
289
7,166
6,016
11,128
59,059
L
11,451
2,777
0
3,757
15,798
4,637
649
6,869
8,929
80,879
0
W
14,898
1,269
1,619
4,370
16,696
13,471
1,247
6,435
10,261
0
59,144
L
Neith
12,035
2,955
0
6,935
12,869
3,947
610
4,162
8,707
0
70,827
W
Vulcan
ii_Dinoo
Vulcan
13,222
4,422
0
4,666
15,253
5,938
1,154
1,286
13,967
90,232
0
W
4,929
736
1,410
3,325
19,563
27,417
509
6,211
13,352
47,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
44,369
284
Minions Killed
348
0
Camps Cleared
0
1,430,071
Distance Traveled
1,314,518
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,429
601
89
4
0
465,731
7
L
Hera
14,954
623
152
6
0
413,696
3
W
Odin
14,897
621
86
4
0
477,376
4
L
Neith
14,986
624
107
4
0
435,091
7
W
Vulcan
14,802
617
132
6
0
452,558
7
W
Athena
14,906
621
66
3
0
500,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role