Player Matchup

Rama
Rama
XxblazingAcexX6
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,560 Elo+
Solo
Chang'e
Chang'e
YANK33
Chang'e
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 111L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
ZSRC
Ah Puch
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 61L
1,398 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,449 Elo+

VS

Team Averages
Level 102
1,663 SR
1,765 Elo+
Tyr
Tyr
DonQPR1772
Tyr
Level 119
God Stats
1W - 2L
1,735 SR
Queue Stats
16W - 20L
2,049 Elo+
Party 1
Hou Yi
Hou Yi
Neoz Magikz
Hou Yi
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 54L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
vDeeZfR0sTyNuTz
Kukulkan
Level 65
God Stats
24W - 13L
1,753 SR
Queue Stats
30W - 23L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
11,007
524
4,469
8,799
2,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
YANK33
Chang'e
17
10 / 4 / 1
15,359
731
13,972
17,600
15,407
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
ZSRC
Ah Puch
16
2 / 1 / 10
14,246
678
15,267
11,407
9,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
9,636
459
145
1,406
451
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
16
3 / 8 / 4
13,952
664
10,607
20,098
7,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
17
5 / 3 / 2
14,286
680
16,141
19,823
7,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
8
8
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Hou Yi
3
8
4
0.63
W
0
3
4
0.67
W
Chang'e
YANK33
Chang'e
10
4
1
2.63
W
Ah Puch
ZSRC
Ah Puch
2
1
10
7
L
Kukulkan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
26,893
37,806
Taken
41,327
27,913
Mitigated
15,456
17,941
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
145
0
0
335
1,406
451
0
978
428
0
1,429
L
Hou Yi
10,607
6,243
0
2,589
20,098
7,387
1,047
12,109
7,989
0
75,947
W
4,469
3,644
0
1,080
8,799
2,664
348
3,862
4,937
0
20,179
W
Chang'e
YANK33
Chang'e
13,972
807
4,550
9,873
17,600
15,407
1,365
8,278
9,322
50,778
0
W
Ah Puch
ZSRC
Ah Puch
15,267
284
0
2,438
11,407
9,842
666
4,018
7,389
70,632
0
L
Kukulkan
16,141
448
428
5,385
19,823
7,618
171
16,496
3,327
82,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
37,874
217
Minions Killed
258
0
Camps Cleared
0
1,005,291
Distance Traveled
721,262
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,636
459
3
0
0
42,594
1
L
Hou Yi
13,952
664
127
6
0
288,840
3
W
Rama
11,007
524
61
3
0
205,470
2
W
Chang'e
15,359
731
49
2
0
383,620
4
W
Ah Puch
14,246
678
107
5
0
416,201
9
L
Kukulkan
14,286
680
128
6
0
389,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role