Player Matchup

Ullr
Ullr
Alternatedark
Ullr
Level 140
God Stats
52W - 54L
1,524 SR
Queue Stats
601W - 627L
1,596 Elo+
Solo
Ares
Ares
Smokey3104
Ares
Level 59
God Stats
21W - 14L
1,471 SR
Queue Stats
29W - 22L
1,493 Elo+
Party 1
Sol
Sol
TooDank4You420
Sol
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,533 Elo+
Party 1
Team Averages
Level 88
1,498 SR
1,541 Elo+

VS

Team Averages
Level 76
1,452 SR
1,541 Elo+
Nike
Nike
BLACKNIGHT2098
Nike
Level 59
God Stats
13W - 11L
1,569 SR
Queue Stats
113W - 82L
1,610 Elo+
Party 2
Zeus
Zeus
CaribbeanKing23
Zeus
Level 63
God Stats
52W - 58L
1,640 SR
Queue Stats
150W - 168L
1,485 Elo+
Party 2
Odin
Odin
FANG3DDRAGONFLY
Odin
Level 105
God Stats
4W - 6L
1,147 SR
Queue Stats
315W - 278L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
17,342
667
18,692
23,991
13,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 14 / 3
14,558
560
7,256
29,177
29,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 8 / 3
16,981
653
31,912
26,061
7,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 17
17,003
654
16,967
25,952
32,240
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
10 / 6 / 7
17,104
658
29,535
15,588
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 3 / 15
18,377
707
21,830
28,433
16,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
12
Kills
24
24
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
2
5
3.75
W
7
3
17
5.17
W
10
6
7
2.25
W
7
3
15
4.83
L
0
14
3
0.11
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,860
Damage
68,332
79,229
Taken
69,973
51,282
Mitigated
55,055
19,788
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,692
12,629
0
6,117
23,991
13,483
1,127
9,807
14,184
0
90,507
W
16,967
1,200
0
8,118
25,952
32,240
293
13,023
12,929
11,054
33,378
W
29,535
914
0
3,677
15,588
5,909
571
10,179
5,409
111,850
0
W
21,830
5,360
0
4,030
28,433
16,906
1,644
15,989
12,444
0
61,346
L
7,256
196
0
1,911
29,177
29,854
20
13,575
15,602
17,169
0
L
31,912
12,356
0
11,760
26,061
7,945
333
9,762
16,299
109,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
52,484
290
Minions Killed
267
0
Camps Cleared
0
1,275,090
Distance Traveled
1,539,490
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
17,342
667
153
6
0
466,761
1
W
Nike
17,003
654
43
2
0
569,265
6
W
Zeus
17,104
658
136
5
0
433,693
0
W
Odin
18,377
707
88
3
0
536,532
6
L
Ares
14,558
560
13
1
0
412,676
3
L
Sol
16,981
653
124
5
0
395,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role