Player Matchup

Merlin
Merlin
Gold I
CptShoook
Merlin
Gold I
Level 72
God Stats
61W - 42L
1,664 SR
Queue Stats
225W - 218L
1,548 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
CptSnipemare
Kumbhakarna
Gold II
Level 111
God Stats
10W - 8L
1,533 SR
Queue Stats
57W - 70L
1,485 MMR
Party 1
Arachne
Arachne
Gold V
DCknows25
Arachne
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,507 MMR
Solo
Jormungandr
Jormungandr
Silver II
FikeiaFike
Jormungandr
Silver II
Level 104
God Stats
19W - 11L
1,721 SR
Queue Stats
33W - 19L
1,508 MMR
Solo
Hou Yi
Hou Yi
Gold II
lExtiinctionl
Hou Yi
Gold II
Level 137
God Stats
22W - 17L
1,567 SR
Queue Stats
245W - 234L
1,508 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,597 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,486 SR
1,512 MMR
Geb
Geb
Gold V
IZ_BEASTMODE_IZ
Geb
Gold V
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 33L
1,510 MMR
Party 2
The Morrigan
The Morrigan
Gold I
KittyWuffsChu
The Morrigan
Gold I
Level 109
God Stats
6W - 14L
1,303 SR
Queue Stats
427W - 421L
1,513 MMR
Solo
Bellona
Bellona
Bronze III
RUSSIANXXBOMBER
Bellona
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
TheJager92
Hun Batz
Gold II
Level 142
God Stats
29W - 15L
1,620 SR
Queue Stats
74W - 59L
1,522 MMR
Party 2
Cupid
Cupid
Silver IV
WatchMyShoez101
Cupid
Silver IV
Level 106
God Stats
1W - 2L
1,509 SR
Queue Stats
5W - 7L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CptShoook
Merlin
20
2 / 4 / 12
14,870
531
26,399
19,203
9,343
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kumbhakarna
CptSnipemare
Kumbhakarna
20
6 / 1 / 10
15,572
556
8,782
27,111
28,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
DCknows25
Arachne
20
9 / 6 / 4
16,022
572
10,826
26,259
11,877
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
FikeiaFike
Jormungandr
20
5 / 4 / 15
15,875
567
26,316
25,285
31,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
7 / 3 / 2
16,290
582
16,803
21,922
9,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CamazotzThorBastetHeimdallrYemoja

VS

Bans
OdinSkadiHeraIzanamiEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
12,397
443
9,051
26,247
20,430
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
KittyWuffsChu
The Morrigan
19
4 / 9 / 5
13,041
466
19,528
19,201
6,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 6 / 2
11,929
426
21,435
30,422
38,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
TheJager92
Hun Batz
20
9 / 6 / 6
14,350
513
22,155
23,847
9,253
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 0
7,846
280
3,171
4,737
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
29
Kills
17
18
Deaths
29
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
CptShoook
Merlin
2
4
12
2
W
Kumbhakarna
CptSnipemare
Kumbhakarna
6
1
10
11
W
Arachne
DCknows25
Arachne
9
6
4
1.83
W
Jormungandr
FikeiaFike
Jormungandr
5
4
15
3.13
L
1
5
8
1
L
The Morrigan
KittyWuffsChu
The Morrigan
4
9
5
0.72
L
3
6
2
0.67
L
Hun Batz
TheJager92
Hun Batz
9
6
6
2
L
0
3
0
0
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,126
Damage
75,340
119,780
Taken
104,454
90,505
Mitigated
75,418
42,859
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CptShoook
Merlin
26,399
804
0
3,425
19,203
9,343
2,346
5,531
13,672
135,470
0
W
Kumbhakarna
CptSnipemare
Kumbhakarna
8,782
641
0
11,551
27,111
28,500
865
7,351
19,760
30,723
0
W
Arachne
DCknows25
Arachne
10,826
6,277
0
13,156
26,259
11,877
589
5,040
21,219
0
121,982
W
Jormungandr
FikeiaFike
Jormungandr
26,316
7,612
0
7,112
25,285
31,302
655
4,225
21,060
113,297
0
L
9,051
925
0
1,280
26,247
20,430
0
14,922
11,325
31,758
0
L
The Morrigan
KittyWuffsChu
The Morrigan
19,528
2,922
0
1,355
19,201
6,644
341
12,248
6,362
82,532
8,628
L
21,435
6,987
0
2,396
30,422
38,036
723
21,266
9,156
0
82,239
L
Hun Batz
TheJager92
Hun Batz
22,155
5,266
0
4,242
23,847
9,253
0
11,832
12,015
0
95,415
L
3,171
2,294
327
1,340
4,737
1,055
0
1,014
3,723
0
21,259
W
16,803
7,607
0
7,615
21,922
9,483
5,432
5,376
16,546
0
143,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,629
Gold Earned
59,563
723
Minions Killed
478
0
Camps Cleared
0
2,607,230
Distance Traveled
2,055,933
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,870
531
193
7
0
508,051
4
W
Kumbhakarna
15,572
556
34
1
0
573,220
2
W
Arachne
16,022
572
132
5
0
581,295
2
W
Jormungandr
15,875
567
147
5
0
486,262
3
L
Geb
12,397
443
35
1
0
514,056
12
L
The Morrigan
13,041
466
156
6
0
393,783
4
L
Bellona
11,929
426
118
4
0
472,920
1
L
Hun Batz
14,350
513
134
5
0
540,959
7
L
Cupid
7,846
280
35
1
0
134,215
0
W
Hou Yi
16,290
582
217
8
0
458,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role