Player Matchup

Fenrir
Fenrir
BulletspongE---x
Fenrir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,292 Elo+
Party 1
Odin
Odin
DEAdSpecialAgent
Odin
Level 50
God Stats
1W - 2L
1,564 SR
Queue Stats
5W - 3L
1,483 Elo+
Party 1
Medusa
Medusa
pizzaman772
Medusa
Level 67
God Stats
1W - 2L
1,713 SR
Queue Stats
2W - 4L
1,483 Elo+
Party 1
Team Averages
Level 84
1,593 SR
1,420 Elo+

VS

Team Averages
Level 57
1,655 SR
1,540 Elo+
Neith
Neith
Diesel Rockets
Neith
Level 27
God Stats
26W - 13L
1,571 SR
Queue Stats
143W - 119L
1,661 Elo+
Solo
Poseidon
Poseidon
bladeshooter15
Poseidon
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
421W - 423L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
ll Drippy II
Kuzenbo
Level 61
God Stats
8W - 2L
1,894 SR
Queue Stats
436W - 380L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 10 / 5
12,844
714
10,492
18,774
8,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 6 / 9
11,498
639
7,304
14,876
12,387
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
13
3 / 5 / 4
11,574
643
9,086
14,222
5,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
13,029
724
12,151
10,712
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
14
8 / 7 / 5
13,119
729
11,016
10,394
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
ll Drippy II
Kuzenbo
15
6 / 2 / 14
13,290
738
14,236
15,088
24,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
20
21
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
10
5
0.95
L
2
6
9
1.08
W
6
3
8
3.33
W
Poseidon
8
7
5
1.5
W
Kuzenbo
ll Drippy II
Kuzenbo
6
2
14
6.5
L
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,882
Damage
37,403
47,872
Taken
36,194
25,486
Mitigated
31,291
7,830
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,492
1,818
0
4,083
18,774
8,098
0
9,277
9,497
0
47,965
L
7,304
1,491
0
949
14,876
12,387
0
7,430
7,446
1,002
27,158
W
12,151
4,756
0
4,130
10,712
4,010
1,836
155
10,557
0
60,107
W
Poseidon
11,016
895
160
611
10,394
2,522
0
98
10,296
48,817
0
W
Kuzenbo
ll Drippy II
Kuzenbo
14,236
4,480
123
4,610
15,088
24,759
475
189
14,899
41,845
0
L
Medusa
9,086
4,753
0
2,798
14,222
5,001
0
9,060
5,162
0
57,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
39,438
196
Minions Killed
238
0
Camps Cleared
0
940,635
Distance Traveled
996,515
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,844
714
70
4
0
316,859
3
L
Odin
11,498
639
31
2
0
324,541
5
W
Neith
13,029
724
107
6
0
330,541
6
W
Poseidon
13,119
729
87
5
0
317,437
4
W
Kuzenbo
13,290
738
44
2
0
348,537
0
L
Medusa
11,574
643
95
5
0
299,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role