Player Matchup

Jormungandr
Jormungandr
Diamond II
 
Jormungandr
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
Cows
Izanami
Diamond III
Level 149
God Stats
12W - 10L
1,747 SR
Queue Stats
278W - 275L
2,291 MMR
Party 3
Yemoja
Yemoja
Diamond III
Just Bingus
Yemoja
Diamond III
Level 158
God Stats
6W - 4L
1,695 SR
Queue Stats
160W - 128L
2,235 MMR
Party 3
Hun Batz
Hun Batz
Diamond II
undead ghost177
Hun Batz
Diamond II
Level 137
God Stats
26W - 20L
1,500 SR
Queue Stats
271W - 240L
2,296 MMR
Party 1
Merlin
Merlin
Diamond II
undeadmant1core
Merlin
Diamond II
Level 156
God Stats
4W - 3L
1,725 SR
Queue Stats
46W - 45L
2,303 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,633 SR
2,125 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,608 SR
2,271 MMR
Scylla
Scylla
Diamond I
Dr Loki
Scylla
Diamond I
Level 143
God Stats
7W - 6L
1,681 SR
Queue Stats
170W - 125L
2,268 MMR
Solo
Hou Yi
Hou Yi
Diamond III
DrknDays
Hou Yi
Diamond III
Level 159
God Stats
2W - 5L
1,219 SR
Queue Stats
25W - 25L
2,275 MMR
Solo
King Arthur
King Arthur
Diamond III
Efficient Plays
King Arthur
Diamond III
Level 146
God Stats
2W - 3L
1,645 SR
Queue Stats
42W - 44L
2,216 MMR
Solo
Ravana
Ravana
Diamond III
MVPaiinZ
Ravana
Diamond III
Level 142
God Stats
62W - 47L
1,704 SR
Queue Stats
191W - 164L
2,338 MMR
Party 2
Geb
Geb
Diamond IV
WormLyy
Geb
Diamond IV
Level 127
God Stats
31W - 18L
1,791 SR
Queue Stats
108W - 76L
2,256 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 2 / 5
14,055
521
19,505
20,324
28,381
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Cows
Izanami
20
6 / 6 / 4
14,356
532
25,700
21,558
8,980
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
17
4 / 5 / 10
13,933
516
6,482
24,335
27,023
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
20
6 / 5 / 4
14,735
546
17,363
21,332
11,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 6
13,310
493
17,690
13,467
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneHeimdallrThorBastetKukulkan

VS

Bans
OdinSkadiThanatosMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dr Loki
Scylla
20
1 / 5 / 5
14,258
528
12,065
14,010
5,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
DrknDays
Hou Yi
20
9 / 4 / 9
16,852
624
21,965
25,969
10,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Efficient Plays
King Arthur
20
1 / 4 / 4
14,333
531
11,003
23,831
28,425
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
MVPaiinZ
Ravana
20
8 / 3 / 9
17,053
632
22,776
19,137
10,942
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
19
3 / 5 / 13
14,763
547
11,685
26,849
31,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
21
Kills
22
22
Deaths
21
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
5
2.25
L
Izanami
Cows
Izanami
6
6
4
1.33
W
Scylla
Dr Loki
Scylla
1
5
5
0.7
W
Hou Yi
DrknDays
Hou Yi
9
4
9
3.38
W
King Arthur
Efficient Plays
King Arthur
1
4
4
0.75
L
Yemoja
4
5
10
1.8
W
Ravana
MVPaiinZ
Ravana
8
3
9
4.17
W
Geb
3
5
13
1.9
L
Hun Batz
6
5
4
1.6
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,740
Damage
79,494
101,016
Taken
109,796
81,500
Mitigated
86,417
26,019
Healing
32,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
19,505
4,602
0
3,394
20,324
28,381
678
3,935
16,389
102,947
0
L
Izanami
Cows
Izanami
25,700
18,157
0
4,788
21,558
8,980
6,200
4,283
17,275
0
137,717
W
Scylla
Dr Loki
Scylla
12,065
687
0
1,612
14,010
5,329
1,235
5,343
8,667
113,268
0
W
Hou Yi
DrknDays
Hou Yi
21,965
15,228
0
14,695
25,969
10,323
1,826
7,391
18,578
0
137,737
W
King Arthur
Efficient Plays
King Arthur
11,003
1,640
0
5,544
23,831
28,425
519
13,621
10,210
0
103,328
L
Yemoja
6,482
778
8,565
3,753
24,335
27,023
27
7,604
16,503
26,650
0
W
Ravana
MVPaiinZ
Ravana
22,776
8,861
0
6,029
19,137
10,942
3,423
7,256
11,881
0
138,000
W
Geb
11,685
1,138
0
4,358
26,849
31,398
386
10,689
16,160
34,662
0
L
Hun Batz
17,363
5,647
0
4,782
21,332
11,294
490
7,577
13,755
0
132,837
L
17,690
730
0
737
13,467
5,822
172
3,477
9,990
107,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,389
Gold Earned
77,259
791
Minions Killed
803
0
Camps Cleared
0
2,471,336
Distance Traveled
2,598,765
36
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,055
521
185
7
0
451,577
8
L
Izanami
14,356
532
207
8
0
461,110
2
W
Scylla
14,258
528
215
8
0
503,835
9
W
Hou Yi
16,852
624
175
6
0
458,348
6
W
King Arthur
14,333
531
185
7
0
513,738
3
L
Yemoja
13,933
516
41
2
0
525,411
9
W
Ravana
17,053
632
197
7
0
570,323
10
W
Geb
14,763
547
31
1
0
552,521
16
L
Hun Batz
14,735
546
164
6
0
560,169
10
L
Merlin
13,310
493
194
7
0
473,069
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role