Player Matchup

Thor
Thor
Erouan
Thor
Level 158
God Stats
11W - 15L
1,549 SR
Queue Stats
51W - 46L
1,627 Elo+
Solo
Yemoja
Yemoja
Murhan
Yemoja
Level 117
God Stats
2W - 1L
1,839 SR
Queue Stats
17W - 11L
1,570 Elo+
Party 1
Anhur
Anhur
SenpaiSlothy
Anhur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,601 Elo+
Party 1
Team Averages
Level 129
1,629 SR
1,599 Elo+

VS

Team Averages
Level 153
1,500 SR
1,597 Elo+
Cernunnos
Cernunnos
ALEXX25
Cernunnos
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 117L
1,649 Elo+
Party 2
Zeus
Zeus
LocalsAreHostile
Zeus
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
167W - 176L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SeinenV
Kuzenbo
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 96L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Erouan
Thor
14
6 / 9 / 5
13,005
684
10,757
24,695
15,964
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Murhan
Yemoja
13
5 / 5 / 4
11,758
619
19,947
15,848
6,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 8
12,103
637
11,304
18,283
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALEXX25
Cernunnos
15
7 / 6 / 8
13,386
705
13,998
17,597
5,143
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 6
13,576
715
23,245
14,808
4,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
SeinenV
Kuzenbo
14
5 / 5 / 12
13,288
699
12,952
23,100
29,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
13
Kills
20
20
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ALEXX25
Cernunnos
7
6
8
1.83
L
Thor
Erouan
Thor
6
9
5
0.94
W
8
2
6
5.5
L
Yemoja
Murhan
Yemoja
5
5
4
1.4
W
Kuzenbo
SeinenV
Kuzenbo
5
5
12
2.2
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,008
Damage
50,195
58,826
Taken
55,505
28,486
Mitigated
39,036
8,776
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ALEXX25
Cernunnos
13,998
7,722
0
4,333
17,597
5,143
2,323
7,403
10,194
0
63,157
L
Thor
Erouan
Thor
10,757
1,869
0
1,271
24,695
15,964
0
15,917
8,778
294
31,968
W
23,245
2,102
488
4,330
14,808
4,201
140
6,505
8,303
83,031
0
L
Yemoja
Murhan
Yemoja
19,947
898
3,452
1,537
15,848
6,344
490
10,622
5,226
52,728
0
W
Kuzenbo
SeinenV
Kuzenbo
12,952
4,063
0
4,505
23,100
29,692
267
6,767
16,333
41,453
222
L
11,304
4,781
0
2,516
18,283
6,178
1,482
9,591
8,692
0
49,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
40,250
211
Minions Killed
235
0
Camps Cleared
0
938,018
Distance Traveled
1,027,417
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,386
705
80
4
0
306,011
3
L
Thor
13,005
684
59
3
0
299,141
3
W
Zeus
13,576
715
111
6
0
343,503
4
L
Yemoja
11,758
619
50
3
0
321,374
4
W
Kuzenbo
13,288
699
44
2
0
377,903
2
L
Anhur
12,103
637
102
5
0
317,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role